ACS ANZ Qualifier
Last change: 02.05.2017 16:30
These are the rules for the ACS ANZ Qualifier. We make every effort to ensure the rules are complete and up to date but this may not always be the case. You should also check the Info Page and News for additions, exceptions and modifications that may apply. The rules are a guideline and the decisions by admins may differ from them depending on the circumstances. If you have any questions about the rules, please write a support ticket.
1. Cup Rules
1.1. Default Win time
After you tried to contact your opponent for 15 minutes, you can request a Default Win. Please leave a comment on the matchsheet or open a protest in that match. However, in special cases the admin can decide that the match will be played.
Both players are responsible to enter a correct results on the ESL website. Therefore both players have to take a screenshot at the end of the match, where we can see the correct result and they need to upload it after the match to the ESL website. If you have a conflict in the match, please open a protest, so the staff team can check the case and take a decision. The decision can also mean that both players are disqualified, if there is not enough proof for either player to be the clear winner.
All match media (screenshots, demos, etc) must be kept for at least 15 days. In general, you should upload the match media from a match to the match page as soon as possible. Faking or manipulating match media is of course forbidden and will result in severe penalties. Match media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad match media naming. However, if an admin is hindered in their work because of bad match media names then it can be punished for.
A screenshot of the on-screen results must be made of every game that is played. The screenshots must be uploaded onto the page with the match details as soon as possible after the game has ended. One screenshot showing each result (e.g. per half or map) is needed and can be uploaded by either the winners or the losers.
Non-existent screenshots lead to the assumption of a so-called “fake match”, a match that never took place. The screenshots must be uploaded within 24 hours after the match.
3. Penalty Point Catalogue
In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.
|Rule violation||Number of penalty points|
|No show||Team: 3; Player: 2|
|Reject compulsory challenge||Normal : 1 |
Intense : 2
|Abort match||Player / Team: 4|
Use of ineligible player
|Inactive barrage||Player / Team: 3|
|Player / Team: 6|
|Unregistered player||Player / Team: 3|
|Missing Premium (where required)||Player / Team: 3|
|Missing Trusted (where required)||Player / Team: 3|
|Ringer/Faker||Player / Team: 6|
|Playing with wrong gameaccount||Player / Team: 3|
|Playing without a registered gameaccount||Player / Team: 3|
|Multiple/Fake accounts||Warning / 1-3 penalty points|
|Faking country/nationality||Warning / 1 / 2 / 3 penalty points|
|Deception||Player / Team: 1 - 4|
|Fake result||Player / Team: 4|
|Left match||Player/Team : 4|
|Ladder mixed : Play with wrong Team or Changed Random||Player : 3 first Time, 4 for the next time|
|Modify a team||Player / Team : 6 + 1 month LeagueBan|
|Fake match media||Player / Team: 6|
|Fake match||Player / Team: 6|
|Cheating||Player: 12 / Team: 6|
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