Quick Rules
Joining your game lobby
- Access the match event page (you will be able to see it in my events tab)
- Click "Join Now" option
- The result will be automatically submitted at the end of the match
Tournament Format Details
- Mode: 5on5, TDM Bomb
- Random team seeding
- Tournament system: Swiss* Best of 1
- Number of rounds: 4+
- No elimination until round 4, after that there will be elimination after 1 loss
- The 5th Swiss round will start for only the teams with a 4:0 score. If there’s less than 16 teams with a 4:0 score additional teams will be added according to the ranking
- Round 6th will start only for teams that went 5:0 score
Game settings
- HUD Settings: Standard HUD
- Option to request a Surrender vote is disable
Game details
- Number of Bans: 4
- Ban Timer: 10
- Number of rounds: 6
- Attacker/Defender role swap: 3
- Overtime: 3
- Overtime score difference: 2
- Overtime role change: 1
- Objective rotation parameter: 2
- Objective Type Rotation: Rounds Won
- Attacker unique spawn: On
- Pick Phase Timer: 30
- Damage handicap: 100
- Friendly fire damage: 100
- Injured: 20
- Sprint: On
- Lean: On
- Death replay: Off
Game mode: TDM BOMB
- Plant duration: 7
- Defuse duration: 7
- Fuse time: 45
- Preparation: 45
- Action: 180
Map rotation
- Map Pool: Will be using the official current map rotation at the time of the tournament.
- Map Ban: The system selects randomly three maps from the previous pool. Each team votes to ban one of those three maps.
Operators, gadgets, equipment, attachments
All Operators are allowed, unless tournament administration explicitly forbids it or they are marked as quarantined. The tournament administration reserves the right to ban specific gadgets, operators, equipment or attachments at any time to guarantee that no advantage gets abused. Tournament administration will do their best to send any restrictions or rule changes to the teams as soon as possible.
Match details
- One map per match
- Each cup: 10 Players in one Lobby
*Swiss is a cup system where you won't get kicked out of a Swiss cup after your first loss, you will stay in the Swiss cup until a certain loss-threshold has been reached or the cup has finished. Every Swiss cup has a fixed amount of rounds. In every round you will be matched against opponents of your skill group, based on the current team score (for example, teams who have a 1-1 score face others with the same score). A ranking will be shown at the end of the cup based on the points of every contestant's performance.
Prize
Open Weekly
Place | Reward |
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$250 Cash per team |
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3000 Rainbow Six Credits per team |
Cash prizes are always before taxes. For this competition ESL uses Matcherino to deliver prize money. Matcherino will automatically deduct taxes from the prize winnings, based on local law.
The players that sign up, check in and play the first 4 swiss rounds of the qualifier will receive:
- PS4 Tournaments Base Theme and Avatar (can only be won once per player)
- Rainbow Six: Siege Base Theme and Avatar (can only be won once per player)
- Best 40% of the players will receive an exclusive Rainbow Six: Siege Elite Theme and Avatar (can only be won once per player)
- Best 40% of players will receive an exclusive PS4 Tournaments Elite Theme and Avatar (can only be won once per player)
Chat
Help
Is this your first time? Here are the important steps:
- Follow the instructions on the right to sign up and check in
- If check in is enabled, make sure to check in on time
- Wait for your first match to show up on the right
- Get in contact with your opponent and play the match
- Enter the result and ask your opponent to confirm
- Wait for your next match
Still need help? During the cup, use chat if it is available, otherwise please contact support or open a protest ticket