Rules

play Quake Champions Italian Esport Open 2018 Group A

Last change: 06.02.2019 12:12

These are the rules for the Quake Champions Italian Esport Open 2018 Group A. We make every effort to ensure the rules are complete and up to date but this may not always be the case. You should also check the Info Page and News for additions, exceptions and modifications that may apply. The rules are a guideline and the decisions by admins may differ from them depending on the circumstances. If you have any questions about the rules, please write a support ticket.

1. General Rules

*ESL reserves the right to make any changes to these rules at any time for any reason. Players are responsible for understanding and operating on the latest version of these rules at all times.*

1.1. Game Accounts

Every playing member must have their game accounts entered in their ESL member profile. This is including but not limited to their Bethesda.net ID for Quake Champions.

1.1.1. Playing With Wrong Game Accounts

It is not allowed to play with a different game account than the one given in the ESL profile. An incorrect game account may lead to a barrage for the player.

1.2. Player Names

ESL reserves the right to edit Nicknames and/or URL aliases. Player names that are too similar to that of another player are subject to be changed by ESL. For more information on player names, please refer to the ESL Global Ruleset section 3.1.2. “Nicknames, Team Names and URL Aliases”.

1.3. Admins & Official Streamers

Admins and/or official streamers are always allowed to join any match played in ESL competitions to spectate. If an admin or an official streamer asks you to invite him to the lobby in an ESL competition, you have to do it.

If you refuse to invite the admin and/or the broadcaster, the following penalties will be given out:

  • the first time it happens, a warning will be given to the player.
  • the second time it happens, 1 week ban from the cups and 4 penalty points for the player
  • the third time it happens, 1 month ban from the cups and 1 month ban from all ESL competitions for the player

2. Match Rules

2.1. Tournament Informations

  • Double elimination bracket
  • Matches: Best of 3
  • Finals: Best of 5

2.2. Match setting

  • Game type: Duel;
  • Time limit per round: 5 minutes;
  • Win condition Best of 5;

2.3. Map Pool

  • Blood Run
  • Blood Covenant
  • Corrupted Keep
  • Ruins of Sarnath
  • Awoken
  • Vale of Pnath
  • Molten Falls

2.4. Champions and Map Picks

Best of 3
Flip a coin – Coin flip winner becomes Player A, Coin flip winner becomes Player B
  • Champion Ban
  • Player B bans the first Champion from the match (Neither Player can choose this Champion for all maps)
  • Player A bans the second Champion from the match (Neither Player can choose this Champion for all maps)
  • Map Pick
  • Player A chooses the first map to be played in the set.
  • Player B chooses the second map to be played in the set.
  • Player A removes a map from the remaining 5 maps.
  • Player B removes a map from the remaining 4 maps.
  • Player A removes a map from the remaining 3 maps.
  • Player B removes a map from the remaining 2 maps.
  • Final map left in the pool is the fifth map in the set.
Best of 5
Flip a coin – Coin flip winner becomes Player A, Coin flip winner becomes Player B
  • Champion Ban
  • Player B bans the first Champion from the match (Neither Player can choose this Champion for all maps)
  • Player A bans the second Champion from the match (Neither Player can choose this Champion for all maps)
  • Map Pick
  • Player B bans the first Champion from the match (Neither Player can choose this Champion for all maps)
  • Player A bans the second Champion from the match (Neither Player can choose this Champion for all maps)
  • Player A chooses the first map to be played in the set.
  • Player B chooses the second map to be played in the set.
  • Player A chooses the third map to be played in the set.
  • Player B chooses the fourth map to be played in the set.
  • Player A removes a map from the remaining 3 maps.
  • Player B removes a map from the remaining 2 maps.
  • Final map left in the pool is the fifth map in the set.

2.5. Server Determination

All matches will be played on the same server local server

2.6. Determinating the better seed

The cup seeding determines who has the better seed.

2.7. Hosting

The lobby host is responsible for ensuring that all settings are correct. The lobby host is responsible for taking screenshots to provide as proof in the event of a setting dispute.

2.8. Disconnects

If a player disconnects involuntarily in the middle of a map, the map will immediately stop and be returned to the lobby. The current score line will be recorded and carry over to the map restart. The fraglimit will be manually calculated to the map restart. If it is determined that the player who disconnected in the middle of the map did so to gain any advantage, that team will forfeit the map.