PokerTH Summer League 2017 Global
Last change: 10.03.2017 13:55
These are the rules for the PokerTH Summer League 2017 Global. We make every effort to ensure the rules are complete and up to date but this may not always be the case. You should also check the Info Page and News for additions, exceptions and modifications that may apply. The rules are a guideline and the decisions by admins may differ from them depending on the circumstances. If you have any questions about the rules, please write a support ticket.
1. General Rules
The following rules apply to all PokerTH Ladders in the EU section. For a quick starter guide, where to get the game and how to set up a correct room check out the Info. The following rules and guidelines may not be terminal. Especially in case of any special issues which are not explained in this catalogue the admin team reserves the right to define extra ordinary rules. This also includes retroactive punishments.
In a ladder, any participant may challenge another. The challenge may be refused by the challenged if they choose. In ladders with more than 20 participants compulsory challenges are activated. If a participant is within 20 places above the challenging participants the refusal will be punished with one penalty point. If both participants are in the top 10 then the refusal will be punished with 2 penalty points.
A challenging participant from the newcomer pool (unranked) is considered as being at the bottom of the ladder, therefore the 20 participants ranked last in the ladder would be punished for rejecting a challenge.
Participants that have more than 5 outstanding challenges in a ladder, no matter if the matches are confirmed or not, may not take on any further challenges. This is scripted into the ESL system and cannot be changed.
1.2. No show
If your opponent does not show up after 20 minutes, you must enter the result as your opponent did not appear in time. Do not enter a default win for yourself.
For Instant Challenger Matches/Cups/One-Day-Events the waiting time is limited to max. 10 minutes. Afterwards inform an admin.
Certain agreements between participants are allowed to slightly differ from the ESL rules. Agreements that differ greatly from ESL rules are however not allowed. Please note that the ESL rules were made to ensure a fair match for all participants. You are not allowed to file a protest after the match if you think that the agreements made before the match in the end resulted in a disadvantage for your or your team.
Rules that can be changed with agreements are explicitly stated. Rules that do not explicitly state they can be changed by agreement, cannot have agreements made.
All arrangements between participants, made in addition to the ESL rules have to be written down in the match comments. The other participant has to confirm the arrangements also in the comments. To avoid abuse of the edit function, a third comment must be written.
Please also keep screenshots and/or logfiles of your arrangements. If you do not fulfil these requirements, any protests or supports concerning arrangements will be rejected.
The following rules may never be changed by arrangement:
- Entering results for matches that have not been played
- Allowing players to play that are barred because of penalty points, or are barred in the league due to a ban
- Allowing players to play that in leagues with premium requirement that are barred for not having Premium
- Modifying the blind settings
In order to participate you must enter your PokerTH ingame nickname as Gameaccount. We recommend to use an ingame nickname which is similar to your ESL Playername. We may reject inappropriate gameaccounts/leaguejoins.
2. Match Media
All match media (screenshots, logfiles) must be kept for at least 14 days. In general please upload the needed match media as soon as possible after the match was finished. Faking or manipulating match media is of course forbidden and will result in severe penalties. Match media should be named clearly based on what is displayed. You have to upload at least the screenshot of every round while the logfile must be saved. Both players are responsible to provide at least one correct screenshot. You can also pack both files into a .zip archive and upload it at once.
- no matchmedia: Match deleted and 1 PP each player
- wrong screenshot (logfile uploaded): warning or match deleted and 1 PP each player
A screenshot showing the result of a game must be taken and uploaded to the match page within 24 hours. The screenshot must include:
- the PokerTH window with both players and chips
- the windows clock
The log has to be activated in your PokerTH settings. The logfile must be uploaded on request but you can also upload it immediately.
- Logfile directory: your own choice
- Saving logfile for: 14 days
- write log after every action (high frequency disk access)
2.3. Spectators & broadcasting
Spectators are not allowed as well as broadcasting the match (e.g. via Skype, broadcasting software). Of course you are allowed to record the match with an recording tool. Violating this rule will be rated as deception.
3. Trouble shooting
3.1. Wrong Settings
It is forbidden to play with other settings than displayed in the match rules. The settings must be checked before joining the room. This can be done by clicking on the room and checking the game info box. If you miss checking the settings and start playing the game will not be annulled, means no complains will be taken into account afterwards. Exception: Fixed blinds It is not possible to check if the last blind was fixed. Therefore all matches with a manuel blinds order must be repeated in case of wrong settings.
3.2. Player disconnect/crash
All players are responsible for their computer, software and internet connection. A disconnect/crash leads to losing the match in case the player cannot rejoin the table. The remaining player must continue playing till the end (incl. all matchmedia)! If it is proven that the gameserver crashed the match will be repeated according to the most recent status. Means the match begins at the respective blind level and the chip relations must be restored by hand.
Nevertheless both players can agree on repeating the match. This must be documented as well.
4. Penalty points
In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.
|Rule violation||Number of penalty points|
|No show||Team: 3; Player: 2|
|Reject compulsory challenge||Normal: 1 |
Intense (top 10): 2
|Abort match||Player / Team: 4|
|Use of ineligible player|
|Inactive barrage||Player / Team: 3|
|Barraged||Player / Team: 6|
|Unregistered player||Player / Team: 3|
|Missing Premium (where required)||Player / Team: 3|
|Missing Trusted (where required)||Player / Team: 3|
|Ringer/Faker||Player / Team: 6|
|Playing with wrong gameaccount||Player / Team: 2|
|Playing without a registered gameaccount||Player / Team: 2|
|Multiple/Fake accounts||Warning / 1-3 penalty points|
|Faking country/nationality||Warning / 1 / 2 / 3 penalty points|
|Deception||Player / Team: 1 - 4|
|Fake result||Player / Team: 4|
|Fake match media||Player / Team: 6|
|Fake match||Player / Team: 6|
|Cheating||Player: 12 / Team: 6|
|Missing/incomplete matchmedia||Player: 1/ Team: 1|
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