Game rules

This is a living document and is subject to change at the discretion of ESL Administration.

General Understanding of the Rulebook

The following rulebook is a guide document that is valid for all stages of the tournament. Admins reserve the right to make amendments to the rulebook with or without prior notice to the players. Admins are the decision-makers for all cases and disputes which may occur and are not written in this rulebook.

1. General Rules

1.1 Agreements

Certain agreements between participants are allowed to slightly differ from the ESL rules. Agreements that differ greatly from ESL rules are however not allowed. Please note that the ESL rules were made to ensure a fair match for all participants. You are not allowed to file a protest after the match if you think that the agreements made before the match, in the end, resulted in a disadvantage for your team. Rules that can be changed with agreements are explicitly stated. Rules that do not explicitly state they can be changed by agreement, cannot have agreements made. All arrangements between participants made in addition to the ESL rules have to be written down in the match comments. The other participant has to confirm the arrangements also in the comments. To avoid abuse of the edit function, a third comment must be written. Please also keep screenshots and/or log files of your arrangements. If you do not fulfill these requirements, any protests or supports concerning arrangements will be rejected.

By participating in any series in the Mobile Open you agree to participate in the Finals if you qualify.

Players are required to begin any preparations needed to reach the finals. This means, having identification that allows you to travel available to verify all participants in the live Finals. This includes but is not limited to, photo ID, state-issued ID, Passport, and Visa. More information in section 1.7.

1.2 Prize Money

The prize payment process will begin after the league finals have concluded. All players will be contacted by ESL to fill out all necessary legal documents for prize payment within 14 business days of finals. Once a player has successfully filled out and returned those forms, prize payments will be rendered within 90 business days.

Players have the option for their prize money to be paid individually or to an organization. If prize money is to be paid to a team or organization, please notify when you receive the email asking for this information. Failure to do so may result in your prize payment taking longer due to restarting the affected payment process.

1.3 Game Version

All players must install the newest version of the game in order to participate in tournaments hosted by ESL. Updates must be installed before the tournament starts.

1.3.1 Patch

All online matches will be played on the patch available on the live servers at the time of a match. All offline matches will be played on the tournament server.

1.4 Rule Changes

The League administration reserves the right to amend, remove, or otherwise change the rules outlined in this Rulebook, without further notice. The League administration also reserves the right to make a judgment on cases that are not explicitly supported, or detailed in this Rulebook, or to make judgments that even go against this Rulebook in extreme cases, to preserve fair play and sportsmanship.

1.5 Confidentiality

The content of protests, support tickets, discussions or any other correspondence with league officials and administrators are deemed strictly confidential. The publication of such material is prohibited without prior written consent from the League administration.

1.6 Alcohol or Other Psychoactive Drugs

To play a match, be it online or offline, under the influence of alcohol or other psychoactive drugs, even if not among the punishable substances, is strictly prohibited, and may lead to severe punishment.

1.7 Names, Symbols, and Sponsors

The ESL reserves the right to forbid the use of unwanted names and/or symbols in their competitions. Any legally protected words or symbols are generally forbidden unless the owner gives permission. No advertisement or promotion of sponsors that are solely or widely known for pornographic, drug use or other adult or mature themes and products is allowed in connection to the ESL league. User-generated content will be governed by the terms and conditions of Pubg Mobile.

1.8 Impersonation

All players must use their own accounts. Players are not allowed to participate with foreign accounts, nor to encourage other players to do so. Any team that is found to have a player using another player or account is will be considered an impersonation case. The team will be disqualified from the season and the players involved will be given between 2 and 6 penalty points depending on the situation as well as being barred from participating for the rest of the season in any capacity.

1.9 Deny of Participation

ESL and Tencent reserve the right to deny the participation of any team or player for any reason and precaution.

2. Schedule

Open Qualifiers (Phase 1)

February 27th - March 8th

Thursdays 3:00PM - 9:00PM PST (2 Cups)

Saturdays 3:00PM - 9:00PM PST (2 Cups)

Sundays 3:00 PM - 9:00PM PST (2 Cups)

Closed Qualifer (Phase 2)

March 12th - March 15th

Thursday 3:00PM - 9:00PM PST (1 Cup)

Saturday 3:00PM - 9:00PM PST (1 Cup)

Sunday 3:00PM - 9:00PM PST (1 Cup)

Broadcast Finals (Phase 3 - Online Finals)

Tuesday, March 31st

3. Registration & Eligibility

In order to participate in tournaments hosted by ESL, you must meet the following requirements below. If you do not meet these requirements you will be deemed ineligible. In case a team that does not fulfill the requirements qualifies through this tournament, the team will lose the right to the qualifier and the next top qualified team will take their place.

3.1 Age Restrictions

All players must be at least 16 years of age or older.

  1. If a player is found to currently be participating or previously participated in any matches while under the age of 16 any and all team and the members will be disqualified from the season and will forfeit any money that was, or would have been made during that season.

  1. If the disqualification occurs during Phase 1 of the season any players of the team that are not underage will be allowed to form a new team or join other teams provided there is no clear evidence of any members of the team trying to deceive the admin team in order to cover up the use of an underage player.

  1. If a player is under the age of 18, a parent or legal guardian must be able to accompany the minor to a live competition.

  1. If a parent or legal guardian is unable to travel a temporary guardian who can travel will need to be appointed and proper documentation will need to be provided to ESL.

  1. ESL will not be responsible for providing the documentation necessary for appointing a temporary guardian.

3.2 Residency Restrictions

All players must be residents and be participating from either Canada, Mexico, Puerto Rico, or the United States of America

3.3 ESL Play Registration

All players must be registered on the ESL Play platform in order to participate in any ESL Mobile Open sanctioned event.

3.4 Devices

Players must play using their phone or tablet, emulators are not permitted.

4. Prize Money Distribution

Prize Money Distribution









5 - 8


9 - 16


5. Teams

Teams must play with the roster they are registered for the duration of the season once the transfer period has passed. Rosters cannot be changed outside of the designated transfer period. Please be sure to check the account information carefully. Incorrect information will result in the score not being calculated, zero points being awarded to the team for that match, and removal from the Cup if incorrect information is found.

6. Rosters & Team Locks

6.1 General Roster Overview

Teams may only have 4 starters, and a maximum 1 substitute (5 players total) listed on their team page & roster.

Teams are allowed to have an additional member set to either Team-Manager or Team-Owner. A person set to this role does not count toward the 4 starters and 1 substitute, and thus, is not eligible to play in any match. If they are found to be playing in any match the team will lose all points for the Cup and assessed a warning for the first infraction and will be given penalty points for any additional infractions.

  • If a manager or owner would like to switch into a player role that can only be done during a transfer period via support ticket. Any team found to have switched a manager or owner to a player role outside of the transfer period, and/or without admin approval will be ineligible to compete with that person.

All teams must still abide by the 3 of 5 rule. This means in order to retain all points for a team 3 of the original 5 members must remain on the team throughout the series. (Team-Manager & Team-Owner roles do not count towards the original team roster.)

  • If a player is removed or changed to Team-Manager, or Team-Owner at any point during the series they will no longer count towards the 3 of 5, even if brought back onto the team or moved back to a player position.

If your team has more players than the allowed 5 admins will remove any excess players from your team before the start of the Cup.

Team roster lock will be enforced through the Finals of all series. In the event of a live Finals, if a team is unable to travel, the next available team will be given the slot.

Rosters and Teams will be locked together upon participating in a team's first Cup and will require a ticket during a transfer period in order for any player to be swapped out.

6.2 - Three (3) of Five (5) Retained Players

You must maintain the 3 of 5 rule throughout the season. Failure to do this will result in all a team's points being nullified.

You must keep at least 3 of your original 5 players for the whole season in order for your team to still be legal under this rule.


Original Team Roster: Player 1,2,3,4,5 on roster - Valid Players for 3/5: 1,2,3,4,5

Roster After Transfer Period 1: Player 1,4,5,6,7 on roster - Valid Players for 3/5: 1,4,5

Roster After Transfer Period 2: Player 1,2,5,6,7 on roster - Valid Players for 3/5: 1,5 No longer maintains 3 out of 5. Points nullified.

  • This fails the 3/5ths constraint because Players 2, 3, and 4 were removed at SOME point during the season, and only Players 1 and 5 were consistent throughout the 3 transfer periods. You must have at least 3 players from your original roster on your current roster for the duration of the season. Those minimum 3 players must all be in every match.

6.3 - Roster Transfer Period

Roster changes may only be made during the Roster Transfer periods. This means any team that would like to change players or add new players to their roster can only make those changes during the transfer periods by submitting a support ticket in the Mobile Open, Pubg section.

The Transfer Period for this season will be at the following time:

March 1st, 8 pm PT - March 5th, 2 pm PT

Once your support ticket has been submitted a member of the admin team will respond in your ticket informing you that your team has been unlocked. You may make any changes during that time and your team will be locked once the end of the transfer period comes.

  • If for any reason the ticket is not answered after being submitted to the correct support section and the ticket was submitted within the transfer period the admin team will accept the transfer request as valid and unlock the team in order for the requested change to occur.

Teams cannot use a new player in a match until after the change to their roster page has been completed. If any team is found to have used a player in a match before the roster unlock was approved and the change submitted on the team’s play page the team will be disqualified from the play day(s) for the use of an illegal player and will 0 points for any days the illegal player participated.

7. Gameaccounts

All in-game names and ESL play gameaccounts must use the characters listed below, there will be no exceptions to the list. If you currently have standard or special characters outside the provided list you must change your in-game name and update your gameaccount on ESL play in order to be allowed to participate.

Players and teams CANNOT change their in-game or ESL play name after competing in a Cup.

  1. No in-game name changes will be allowed at any point during the season unless the name is illegal to use or a team has been picked up by a new organization. Once a player has participated in a Cup, as either a starter or a sub, their in-game name and gameaccount CANNOT be changed unless explicitly instructed to by a member of the admin team that it must be fixed due to having illegal characters, the in-game name and ESL play gameaccount not matching, or use of an inappropriate name.

  1. If a player is found to have changed gameaccounts or in-game names at any point during the series without being explicitly told to by the admin team the player will be considered ineligible to participate until the name is changed back both in the game and on the ESL play site.

  1. If a team is picked up by a new org or dropped from an old one please submit a support ticket to the Cup you will be participating in. You MUST provide valid proof of the acquisition of your team by the org (such as the contract the team and org have signed) as well as the name switches that all players will be making in-game (For example: ESLLarch --> MOLarch)

  1. Once we have valid proof of the acquisition the team will be allowed to change its name and picture on the ESL play site, and the players on the team will be allowed to change just the team tag in their in-game name and gameaccount on the play site. Players WILL NOT be allowed to change their alias, only the team tag before or after their alias may be changed. If a team is found to have changed their in-game name incorrectly

All participant's names must be appropriate. If your name is deemed inappropriate you must have the new name approved and change it in the window given by the admin team. If the name is not changed in that time you will risk disqualification and having both you and your team penalized as follows:

  • The first time is a warning, second-time disqualification with possible prize money repercussions as well as bans.

Playing with an unregistered player or a player with an inaccurate gameaccount listed will result in your team being removed from match lobbies and earning 0 points for that day.

Your in-game name and game account must only contain only the following characters:




Please be aware though, if your gameaccount on ESL Play does not EXACTLY match what we see in-game, your team will not gain any points for the match day. If we find any gameaccounts and in-game names do not match exactly the team will earn 0 points for the day and be barred from playing in any active match days. It is your responsibility beforehand to ensure that your ESL gameaccount and in-game name match exactly. If you cannot get your ESL gameaccount to match your in-game name, you should change your name accordingly.

8. Player Streaming

Players are allowed to stream matches in the Open & Closed Qualifiers (Phases 1 & 2) provided that they have a minimum 5-minute delay on the stream.

If any player is found to be streaming without meeting the minimum delay requirement they will be forced to stop the stream for that match day.

  1. The first offense will be a warning.

  1. The second offense will be loss of points for the match day and 2 penalty points to the player and their team.

  1. A third offense will be 2 additional penalty points to the player and team and a week-long ban from participating in matches.

9. Player Identification

Players are required to begin any preparations needed to reach Finals. This means, having identification that allows you to travel available to verify all participants in the event of a live Finals.

10. Communication & Support

10.1 Support

The primary method of communication and support for the ESL Mobile Open is the ESL Mobile Open Discord. All players are advised to join this server to be up to speed on rule changes and to communicate with admins and members of other teams. Items may be communicated exclusively in this Discord server. It is the responsibility of each player to ensure they are aware of officially posted information in the Discord server.

You may also use the match chat, located on the bottom right-hand side of ESL Play, or submit a support ticket for any assistance during the cup.

10.2 Admins

All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees. All decisions are final, except in cases where the option to appeal is clearly stated.

10.3 Cheating

Any form of cheating will not be tolerated. When cheating is uncovered the team in question will immediately be removed from the tournament and banned from all competitions for 6 months. Players may be requested to install anti-cheat software on their devices for the duration of the tournament. Examples of cheating include, but are not limited to:

10.3.1 DDoSing

Limiting, or attempting to limit, another participant’s connection to the game through a Distributed Denial of Service attack or any other means.

10.3.2 Match Fixing

Attempting to intentionally alter the results of a match by losing or otherwise trying to affect the results.

10.3.3 Software or Hardware

Using any software or hardware to gain benefits that are otherwise not available in-game. Examples include, but are not limited to: any 3rd party software (unapproved apps that manipulate gameplay), playing on private servers, scripted attacks.

10.4 Disqualification

ESL reserves the right to disqualify teams and players. Any team found to be using a known exploit will forfeit their match upon the first occurrence of the exploit. If the team is found to use another known exploit for a second time, and it is determined to have been done on purpose, they will be removed from the event and barred from any future events.

10.5 Travel Participation Requests

Any play participating in the Mobile Open series will be given the opportunity to submit a travel participation request in the event that they will be traveling outside of the specified countries of participation for the series. This request must be submitted at least 1 week ahead of the travel date in order for the request to be reviewed. Acceptance of the request will be based on the information provided by the player for why they are traveling, and the amount of time the player will be out for travel. Each request will be accepted or rejected on a case by case basis. The maximum amount of time for a player to participate from another region outside of the 4 countries allowed in the series will be 1 week. Any more time than that and the request will be rejected and the player will be ineligible to participate.

11. Player Conduct

Players are expected to conduct themselves professionally throughout the entirety of the ESL Mobile Open, including, but not limited to, inside and outside of the tournament, qualifiers, interviews, and the Finals. Warnings or penalties may be issued for any of the following:

11.1 Language

In all languages, Players may not use obscene gestures, profanity and/or racist comments in-game chat, lobby chat, or live interviews. This includes abbreviations and/or obscure references. League Administrators reserve the right to enforce this at their own discretion. These rules also apply for forums, emails, personal messages, and Discord channels.

11.2 Behavior

Persons are required to behave in a sportsmanlike manner towards other competitors, members of the League Administration team, media, and fans.

11.3 In-Game Presence

Players involved in the ESL Mobile Open are required to follow all in-game rules that are part of PUBG Content Creation – Teams are responsible for the assurance of the appropriateness of the content that they produce including, but not limited to Social Media Presence, Videos, Streams, and Interviews. Disputes and Redress – Any general disputes a person may have with the current operation of the League should first be addressed by messaging a League Operator via Discord. Failure to follow the proper procedure for disputes will result in denial of the dispute and the possibility of further penalties.

11.4 Illegal substances and PED’s

Team members may not be under the influence or in possession of illegal substances or performance-enhancing drugs (PED). In addition to the standard Code of Conduct penalties, any offending Players may be handed over to the authorities in accordance with the local laws and/or disqualified from participation.

11.5 Alcohol

Team members that are intoxicated during any event may be disqualified at the discretion of the Tournament Organizer.

11.6 Cheating

Any form of cheating will not be tolerated. If the Organizer determines that a Player is cheating, the Player or team will be immediately disqualified and removed from the tournament and may be restricted from participating in future events. Software Exploitation – Any intentional use of any bugs or exploits in the game may result in a forfeit of the Match and disqualification from the tournament. Bugs and exploits will be determined at the discretion of

Tencent and/or the Tournament Organizer.

11.7 Collusion and Match Fixing

Players are not allowed to intentionally alter the results of any Match. If the organizer determines that a Player or team is colluding or Match fixing, the Player or team will be immediately disqualified and removed from the ESL Mobile Open and may be restricted from participating in future events. Players must compete to the best of their ability at all times.

11.8 Gambling

Anyone associated with ESL Mobile Open is forbidden from placing wagers on any Matches or actions in, or around, Player Unknown Battlegrounds.

Unless expressly stated otherwise, offenses and infringements of these Player Conduct rules are punishable, whether or not they were committed intentionally. Attempting to commit any offenses or infringements is also punishable.

12. Disqualification

ESL reserves the right to disqualify teams and players. Any team found to be using a known exploit will forfeit their match upon the first occurrence of the exploit. If the team is found to use another known exploit for a second time, and it is determined to have been done on purpose, they will be removed from the event and barred from any future events.

13. Game Rules

A match can only be restarted with prior admin approval.

Any use of third party software is prohibited during the qualifiers and tournament play. If players violate this rule it will be treated as hacking with the intent to cheat. The team will be disqualified, no prizes will be awarded, and the individuals involved will receive a ban from competing.

Any use of items not obtained through PUBG approved in-game methods (excluding official rewards) or unannounced items is prohibited. If players violate this rule, it will be treated as hacking. The team will be disqualified, no prizes will be awarded, and the individuals involved will receive a ban from competing.

Players may not be naked and should be wearing clothes during any Mobile Open match

14. Match Settings, Format, & Rules

14.1 General Rules

Maps: Erangel, Miramar, Sanhok, & Vikendi

Game Mode: TPP

Each team will participate in up to 5 matches each day during the Open Qualifier (Phase 1).

Teams in the Closed Qualifier (Phase 2) will play 5 matches on each of the 3 playdays.

The Broadcast Finals (Phase 3) will have 5 matches played on the Finals day.

All matches for a play day are scored cumulatively.

14.2 Match Scoring

14.2.1 - Open Qualifier Points (P1)











































  Kills are worth 1 point each

14.2.2 - Closed Qualifier & Broadcast Finals Points (P2 & P3)



































  Kills are worth 1 point each

14.3 Results

Each team member should take end-of-game screenshots of their results in case of any disputes and/or technical difficulties in the lobbies. Failure to provide said screenshots when requested can lead to disciplinary action and/or loss of points. If you have problems or notice any issues, please contact the admins IMMEDIATELY VIA SUPPORT TICKET. You can reach us via Discord for quick questions, for everything else please open a support ticket

15. Technical Issues

Teams are responsible for their own technical issues, including hardware, software and/or internet issues. Matches will not be rescheduled because of technical issues and matches will be played nevertheless.

16. Tiebreakers

In the event of a tie during any phase of the Mobile Open, the ranking will be decided in the order of the following:

  1. Total accumulated kills through all matches in the phase.
  2. Highest point-earning single match in the phase.
  3. Highest amount of kills in a single match in hte phase.
  4. Total kills in the final match of the phase.
  5. Placement in the last-played match of the phase.

17. Live Broadcast

All contents, photos, videos, replays, and other resources generated by players and the PMSC event belong to Tencent. Players accept this condition by agreeing to compete in the ESL Mobile Open.

18. Penalty Point Catalogue

In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.

Rule violation

Number of penalty points


No show

Team: 3; Player: 2

Reject compulsory challenge

Normal: 1

Intense (top 10): 2

Abort match

Player / Team: 2

Use of ineligible player

Inactive barrage

Player / Team: 3


Player / Team: 6

Unregistered player

Player / Team: 3

Missing Premium (where required)

Player / Team: 3

Missing Trusted (where required)

Player / Team: 3


Player / Team: 6

Playing with wrong gameaccount

Player / Team: 3

Playing without a registered gameaccount

Player / Team: 3

Unsportsmanlike behavior

Multiple/Fake accounts

Warning / 1-3 penalty points


Player / Team: 1 - 4

Fake result

Player / Team: 4

Fake match media

Player / Team: 6

Fake match

Player / Team: 6


Player: 12 / Team: 6

Matches will only be deleted if the team/player violating the rules won the match. In Cup and League matches default wins are given instead of a match deletion and penalty points.