MKX (PS4) 1on1 Season 3 Week #1 Europe
Last change: 09.08.2019 15:15
These are the rules for the MKX (PS4) 1on1 Season 3 Week #1 Europe. We make every effort to ensure the rules are complete and up to date but this may not always be the case. You should also check the Info Page and News for additions, exceptions and modifications that may apply. The rules are a guideline and the decisions by admins may differ from them depending on the circumstances. If you have any questions about the rules, please write a support ticket.
- 1. Mortal Kombat X Pro League by ESL Season Rules and Format
- 1.1. Player Eligibility
- 1.2. Ranking Points
- 1.3. Season Structure
- 1.4. Events
- 1.5. Admins and Referees
- 2. Mortal Kombat X Pro League by ESL Cup Rules and Format
- 2.1. Tournament and Match Format and Seeding
- 2.2. Qualification into the Season Finals
- 2.3. Season Finals Seeding
- 2.4. Player Collusion
- 2.5. Cup and Match Process
- 2.6. Stage Rotation
- 2.7. Game Modes
- 2.8. Game Settings
- 2.9. Communication
- 2.10. Disconnects
- 2.11. Ties
- 2.12. Delays and Forfeits
- 2.13. Match Reporting
- 2.14. Match Disputes
- 2.15. Match Media
- 2.16. Streaming and Recording
- 3. Penalty points
1. Mortal Kombat X Pro League by ESL Season Rules and Format
This document outlines the official ruleset for the ESL MKX Pro League. In addition, the global ESL ruleset regarding player conduct and other topics applies.PLAYERS WHO REACH TOP 8 IN PRO LEAGUE ARE NOT ALLOWED TO PARTICIPATE IN CHALLENGER CUP THE SAME WEEK. PLAYERS WHO VIOLATE THIS RULE WILL NOT BE ALLOWED TO COMPETE IN THE PRO LEAGUE THE FOLLOWING WEEK.
1.1. Player Eligibility
In order to participate in the ESL Mortal Kombat X Pro League, you must meet the following requirements:
- You must be a registered player on the ESL website.
- You must have an active Playstation Network account in good standing and add it to your profile for Europe tournaments.
- Account sharing (Playstation Network) is strictly forbidden and will result in a disqualification.
- You must be a legal resident of the Europe and CIS countries. (EU and CIS Region Only)
- You must be at least 18 years of age for Europe and CIS.
- If you do not not meet these requirements, you will be deemed ineligible. ESL may request a copy of personal identification to verify that these requirements are met.
1.2. Ranking Points
All MKXL Pro League ranking points (also known simply as “points”) are associated with individual players. All points earned through MKX Pro League competitions are attributed to the player.
Players who do not compete under their officially registered names and gamertags risk not being awarded the points from the respective tournament.
There are different point values awarded for different placings depending on the tier of the event. Please refer to the tables below.
1.3. Season Structure
Europe and CIS Season 3 of the MKX Pro League will consist of eight weeks of regular season competition, and the Finals. All dates and events are subject to change.
The official ESL MKX Pro League schedule is outlined below:
|Season 3||Sunday Qualifier||Wednesday Top 8|
|Week 1||April 3, 2016||April 6, 2016|
|Week 2||April 10, 2016||April 13, 2016|
|Week 3||April 17, 2016||April 18, 2016|
|Week 4||April 24, 2016||April 27, 2016|
|Week 5||May 1, 2016||May 4, 2016|
|Week 6||May 8, 2016||May 11, 2016|
|Week 7||May 15, 2016||May 18, 2016|
|Week 8||May 22, 2016||May 25, 2016|
- Events are defined as officially sanctioned Mortal Kombat X Pro League online or offline competitions. Events may have individual rulesets and eligibility restrictions. Participants should make themselves familiar with the rules of each event they enter.
- In order to be awarded ESL MKX Pro League points, players participating in ESL events must register for the ESL MKX Pro League event on the ESL website. Players must be registered to the ESL MKX Pro League event 24 hours prior to the start of an event if they wish to earn points.
- Tournament league operations, admins and referees will ensure that players compete under their registered MKXL names. Tournament operations, admins and referees will report tournament results and placements to ESL so that earned MKX points can be incorporated into the MKX rankings.
Regular Season prize breakdown:
- First Place: $500 and 100 points
- Second Place: $300 and 75 points
- Third and Fourth Place: $100 and 50 points (each place)
- Fifth through Eighth Place: 25 points
- Ninth through Sixteenth Place: 10 points
- Seventeenth through Thirty-Second Place: 5 points
Season Finals event prize breakdown:(TBD)
- Prize money will be paid out within ninety (90) days from when the correct prize money paperwork has been received.
- The game admin will contact the winning players to provide the needed information for the pay out.
1.5. Admins and Referees
- All participants in the ESL Mortal Kombat X Pro League must adhere to the decisions and rules of the tournament league operations , admins, and referees. All decisions are final, except in cases where the option to appeal is clearly stated.
- Conversations, either verbal or written, between tournament operators, admins, or referees, and MKX participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.
2. Mortal Kombat X Pro League by ESL Cup Rules and Format
2.1. Tournament and Match Format and Seeding
- The ESL MKX Pro League follows a single elimination Best of Five games format.
- The first week of the third season will have the Top 16 seeded based off of the previous season. For all subsequent MKX Pro League weeks, seeding will be determined by the MKX Pro League ranking. New players will receive the lowest seeds and their seeds will be randomized. Seeding subject to change.
- Tournament play will end at the round of 8 (Quarter Finals) and will not be played on Sundays. The round of 8 and on will be broadcasted by ESL on the following Wednesday.
- For the Season Finals, players will be seeded by region as well as based on the amount of points they have gained through the regular season tournaments. NA players will be ranked on one side while EU/CIS will be combine ranked on the other and the opposing sides will be matched against each other. LATAM will be receiving the 8th seed on the NA side of the bracket.
2.2. Qualification into the Season Finals
- NA Region: Top 6 point earners from the Regular Season.
- EU Region: Top 7 point earners from the Regular Season.
- CIS Region: Winner of the Challenger Cup Finals in the month of May.
- LATAM Region: Winner of the Master Challenge Santiago tournament.
- Master Challenge Santiago Eligibility: Player must be a LATAM resident and able to travel and stay in Burbank, CA June 9th-14th. ESL will cover all travel and hotel costs.
- Combo Breaker: Winner of Combo Breaker earns a berth into the Pro League Season 3 Finals.
- Combo Breaker Eligibility: Player must be a resident of USA or Canada and be able to travel and stay in Burbank, CA June 9th-14th. ESL will cover all travel and hotel costs.
2.3. Season Finals Seeding
- NA: Players will be given a seed of 1-6 based on their accumulated point totals from the Regular Season.
- EU/CIS: The EU and CIS region will be combined and given a seed from 1-8 based on their accumulated point totals from the Regular Season.
- LATAM: The winner of the Master Challenge Santiago MKX tournament being held on May 14th, 2016 will be awarded a berth into the MKX Pro League Season 3 Finals.
- Combo Breaker: The winner of the Combo Breaker MKX tournament held on May 27th - 29th will be awarded a berth into the MKX Pro League Season 3 Finals.
- The seeding of the Season Finals bracket will consist of the 1st seed against the 8th seed, 2nd seed against the 7th seed, (etc....3rd vs 6th, 4th vs 5th) from each seeding pool.
- In regards to point tie-breakers for Season Finals, if players across multiple regions have a tie in points, they will be placed based on their highest tournament placing among the regular season tournaments. If that placing is also a tie, we will continue to look at next highest placings until one player placed higher than the other. If a tie still occurs, we will go by least amount of losses. Finally, if there is still a tie, the players will play for the higher seed.
2.4. Player Collusion
- Players are expected to put in their best effort to win each Pro League game.
- If a player is found to not put in their best effort (ie sandbag) to better their own or others overall standings then a punishment will be served by the ESL Admin team.
- Punishments for collusion may be but are not restricted to the following:
- Loss of Pro League points
- Loss of Prizing
- Banishment from the remainder of the Pro League Season and Finals.
- Banishment from future ESL tournaments.
2.5. Cup and Match Process
The cup and match process for the MKX series is as follows:
- 1. Sign yourself up for the respective cup on http://esl.gg/mkxproleague.
- 2. Click participate and click on your region. Players must physically reside and participate in the region they are in.
- 3. Click Login/Register in the top right corner of ESL play site. (If you do not have an ESL account, follow the steps to register a free account. Attach your Playstation Network Account (SEN ID) as your Game ID. Players must use the same Playstation Network Account (SEN ID) for any official ESL cup, event, or tournament for the duration of the season.
- 4. Click on the cup you wish to participate in. On the following page click the Signup button.
- 5. When “check-in” opens for the cup, check in. Check-in occurs one hour before the tournament begins. You must check-in within that hour to participate in the tournament.
- 6. Wait for the tournament bracket to update online, then check your open matches.
- 7. The higher seeded player will contact his opponent. Players may use the hidden cursor (Blind Pick) for the first game. Winner of each game keeps character and variation for the subsequent game within the match. Loser gets to change character and variation.
- 8. Add the PSN ID’s of your opponents to your PSN friends list and invite them to a private lobby.
- 9. Before the match, always ensure that the opposing player’s gamertags in the lobby match their PSN ID’s (not ESL account names) on the ESL website. If the PSN ID’s do not match, please contact an admin. Reports of this nature made after the game will be invalid.
- 10. Set up all match settings according to the rules. The player not hosting must verify that the settings are in accordance with the rules. If the host does not set up the correct settings, the game should be ended and restarted with the correct ones. If problems with settings persist, an admin should be notified before further games are played.
- 11. After the match has ended, report the score through the ESL website http://esl.gg/mkxproleague. If your opponent entered the result first, please confirm it within 10 minutes. The admins will close matches after this time frame if the opponent does not. If your opponent entered an incorrect result, please open a protest ticket including valid proof. See 2.11 Match Disputes.
- 12. Wait for your next opponent and repeat the procedure. Do not start your next match until it is assigned for you. Advancing yourself through the bracket before a match is assigned may result in a disqualification.
2.6. Stage Rotation
- Players may select the stage of their choice. Mortal Kombat X will randomly choose the stage between two alternate choices.
2.7. Game Modes
- Before a game begins, verify that all of the settings are correct. If a game is hosted with incorrect settings, it will need to be ended and restarted with correct ones. If games settings are incorrect but both players do not end the match by the first round then game will count.
2.8. Game Settings
- Single Elimination
- Best of Five
- Round timer: 90 seconds
- Stage: Each player may select the stage of their choice.
- Stage Interactables: On
- There is no restriction on the method of communication between players during a match. Players may use in-game chat or an external application such as Skype or Teamspeak.
- In the event of a common “ Game Session has ended” disconnect, both players will restart the best of 3 game.
- In the event of a player disconnect that player will forfeit the entire game, not just a round. It will be the responsibility of the player that got disconnected to connect his opponent within 5 minutes. (See 2.9. Delays and Forfeits)
- Since games cannot end in ties, when the 90 seconds runs out, whoever has the most remaining health will win the round. If both players enter a match extension they are to play out the extension. In the event of a Tie between Season Points players will face off Best of 5 Games, first to 3 to determine winner.
2.12. Delays and Forfeits
- Players must be online and ready to play at the designated match start time. “Ready to play” means that all players must be present and ready to begin the game within 10 minutes after the official match start time.
- If a player is not fully ready to play and the 10 minutes has passed, the player will forfeit the game and match (Best of one). If the player is still not ready to play within an additional 5 minutes, they will also forfeit the second game and the match (in a Best of Three). In a Best of Five series, allow an additional five minutes for the 3rd and final game to be forfeited.
- If a player is unable to join a lobby due to technical difficulties with the game, please notify the opposing player immediately and inform them that you are attempting to connect. If problems arise, please notify the admin team via support ticket.
- If a player makes it to the round of 8, the player agrees to communicate they will compete in the round of 8 by 5pm Tuesday PDT, for their Wednesday match at 5pm PDT. In case of an emergency and the player can not make the Wednesday match and they inform an ESL admin by 2pm on Wednesday, their opponent receives a bye. If the player does not communicate to an ESL admin via email by 2pm PDT Wednesday and they do not participate in the round of 8 on Wednesday then they will be banned from participating in the following week tournament. They may sign up the week after. The round of 8 will be the LIVE broadcast.
2.13. Match Reporting
- Results must be reported by both players within 10 minutes after the match. This can be done through the website by the players. If one player does not confirm the result within ten minutes, it will be manually closed by an admin. If a player reports the wrong result, please open a protest ticket including valid proof so that the admin team can correct it.
2.14. Match Disputes
- If a match was incorrectly reported by your opponent, you have 30 minutes to protest (under play.eslgaming.com/protest/add) the report. Match protests must include media evidence clearly showing the results of the match.
- Players are responsible for providing proof of match results in case of disputes. This can be done with screenshots of each victory or video replays uploaded to website such as Youtube or Twitch.
2.15. Match Media
- The following match media are acceptable forms of proof during match reporting and protests:
- Twitch livestream VODs (with clear naming of the players, selected fighters, date, tournament round)
- Screenshots (or photographs) showing both players and the result/issue
2.16. Streaming and Recording
- Live streaming or recording of official ESL MKX Pro League matches is allowed and there is no restriction on the personal use of self-recorded match videos. Under certain circumstances, such as events which are live streamed on the official Twitch.tv/Netherrealm channel, players must obtain written permission for use of the material.
- Players are not to stream their official matches during the Live broadcasts (Wednesday) on Twitch. This rule is subject to change.
- Please keep in mind that streaming without a delay may allow your opponents to gain an advantage. Watching a live stream of your opponent is bad sportsmanship, but it is not cheating, so disputes of this nature will be disregarded.
3. Penalty points
3.1. Penalty Point Catalogue
In general, a player can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A player is only punished once per violation. When a player receives penalty points for multiple violations, the penalty points are added together. If a player receives 6 penalty points they will forfeit their current match and be unable to participate for the duration of the season, and possibly banned for any future event.
Below is a list of possible penalties followed by the amount of penalty points incurred from each violation:
|Rule violation||Penalty Points Incurred|
|Reject compulsory challenge||3|
|Different PSN Account||3|
|Fake match media||6|
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