Game rules

1. INTRODUCTION

The Mortal Kombat Pro Kompetition competitions (the “League”) are sponsored and brought to you by Intersport. The League is comprised of competitive esports gaming
tournaments, featuring Mortal Kombat 11 (the “Title Game”), developed by NetherRealm Studios
(“NetherRealm”) and published by Warner Bros. Interactive Entertainment (“WBIE”).

The League in 2020 is solely composed of online Tournaments for the Title Game which award Points to Players and aggregate such Points in a Points Leaderboard to determine the rankings of Players in the League. Online Tournaments fall under two (2) tournament categories: Online Events and Regional Finals . As set forth more fully in Section 3, entitled “League Format”, the League consists of such Tournaments, with the eight (8) or sixteen (16) highest-ranked Players from each regional Points Leaderboard receiving an invitation to participate in their respective year-end Mortal Kombat Pro Kompetition Regional Finals.

The League and any Tournament is in no way sponsored, endorsed or administered by, or
associated with, WBIE.

These Official League Rules (“Official Rules”) govern the League. The Official Rules are in
addition to the rules that govern how the Title Game is played (the “Game Play Rules”). The
Game Play Rules are set forth in Section 8, entitled “Game Play Rules”.

Each Player unconditionally accepts and agrees to comply with and abide by these Official Rules and the decisions that Intersport and the other “League Entities” (as defined below) make about the League, including without limitation decisions about how to interpret or implement these
Official Rules and administer the League, and such decisions shall be final and binding in all
respects and not subject to challenge or appeal. Any aspects of the League or incidents that
affect the League that are not outlined in these Official Rules may be addressed and resolved
by Intersport and the other League Entities at the time of the incident and their decisions on such matters shall be final and binding and not subject to challenge or appeal.

These Official Rules are subject to change, as determined by Intersport in its sole discretion. The most recent version of these Official Rules will be posted on https://www.mortalkombat.com/esports (the “League Website”), and Intersport may also use other means to communicate with those Players who have registered for the League using the contact information associated with their account or provided during registration. If a change would affect a Player’s place or standing in the League if they were applied retroactively, that change will be applied only prospectively unless Intersport determines in its sole discretion that such changes must be applied retroactively for legal or other reasons. Entry into the League does not constitute entry into any other tournament, competition, contest or sweepstakes.

These Official Rules were drafted in English, but may be translated into other languages. In
the event of any conflict or inconsistency between any translated version of these Official
Rules and the English version of these Official Rules, the English version shall prevail, govern
and control.

2. CERTAIN DEFINITIONS

Best-of-X – means a Match has X number of Games, and the Player that wins a majority of
the Games is declared the winner. Once a Player wins the number of Games needed to reach
the requisite majority, then that Player will be declared the winner of the Match, and any
Games that have not been played at that point will not be played. For example, in a Best-of-Five match, once a Player wins 3 Games, that Player will immediately be declared the winner of that Match.

Brasil – Brasil

Europe East – Bulgaria, Croatia, Czech Republic, Estonia, Finland, Greece, Hungary, Latvia,
Lithuania, Poland, Romania, Russia (except individuals located in Crimea), Serbia, Slovakia,
Slovenia, Turkey, and Ukraine (except individuals located in Crimea).

Europe West – Austria, Belgium, Denmark, France (not including its overseas collectivities
or regions), Germany, Republic of Ireland, Italy, Luxembourg, Netherlands (not including its
municipalities or the other constituent countries of the Kingdom of the Netherlands), Norway,
Portugal, Spain, Sweden, Switzerland, and United Kingdom of Great Britain (not including its
overseas territories) and Northern Ireland.

Game – a single Title Game competition between two Players.

Latam Norte – Bahamas, Columbia, Costa Rica, Guatemala, Haiti, Honduras, Nicaragua, Panama, Puerto Rico, Republica Dominicana

Latam Sur – Argentina, Bolivia, Chile, Ecuador, Paraguay, Peru, Uruguay

League Entities – Intersport, WBIE, the Tournament Organizers, NetherRealm, any official
sponsors of the League, and each of their respective parent, subsidiary and affiliated entities,
assigns, licensees, vendors, agents, and representatives, and the officers, directors,
employees, managers, partners, agents, successors and assigns of all of the foregoing.

Match – Tournament play between two Players that may involve multiple Games, as
described in Section 3, entitled “League Format”.

Mexico – Mexico

Middle East – Bahrain, Egypt, Iran, Iraq, Israel, Jordan, Kuwait, Lebanon, Qman, The Palestinian Territories, Qatar, Saudi Arabia, Syria, United Arab Emirates, Yemen

North America – Canada and the United States (not including its territories and possessions).

North America East – Alabama, Arkansas, Connecticut, Delaware, District of Columbia,
Florida, Georgia, Illinois, Indiana, Iowa, Kentucky, Louisiana, Michigan, Minnesota,
Mississippi, Missouri, Ohio, Tennessee, Maine, Maryland, Massachusetts, New Brunswick,
New Hampshire, New Jersey, New York, Newfoundland and Labrador, North Carolina, Nova
Scotia, Ontario, Pennsylvania, Prince Edward Island, Quebec, Rhode Island, South Carolina,
Vermont, Virginia, West Virginia, and Wisconsin.

North America West – Alaska, Alberta, Arizona, British Columbia, California, Colorado,
Hawaii, Idaho, Manitoba, Montana, Nevada, New Mexico, North Dakota, Northwest
Territories, Nunavut, Saskatchewan, South Dakota, Texas, Utah, Washington, Wyoming,
Oregon, Kansas, Nebraska, Oklahoma, and Yukon.

Oceania – Australia and New Zealand

Online Event – means a League regular season Tournament with awarded Points.

Points – means the numerical points awarded and assigned to a Player based on their
performance in a Tournament, as further set forth in Section 3.2, allowing them to be ranked
against other Players. The more Points a Player accumulates, the higher on the Points
Leaderboard he or she will be. Intersport will track and update Points totals for each Player upon completion of each Tournament on the Points Leaderboard.

Points Leaderboard – means the Sub-Region leaderboard that tracks Points earned in any
Tournament and a Player’s ranking in the League.

Region – regional divisions within the League such as North American League, Interkontinental Kombat, and Liga Latina.

Region Finals – means a closed Tournament ending the League duration featuring Players in the top eight (8), or in specific Sub-Regions, top sixteen (16) of the respective Points Leaderboard.

Round Robin – means a phase of the Tournament where each Player plays against every
other Player in the group.

Sub-Region – further grouping of Countries or States within defined League Regions, each with their independent Points Leaderboard

Tournament – an individual event in the League, including Online Events and Region Finals.

Tournament Organizers – the respective organizer of each Tournament, any entity involved
in supplying or fulfilling prizes, and any other entity involved in implementing, producing or
managing a Tournament, in whole or in part.

Winner – any Player that is officially declared a Winner as set forth in Section 10, entitled
“General Prize Restrictions”.

3. LEAGUE FORMAT

3.1. Tournaments

3.1.1. Selection; Classification of Online Tournaments
The League consists of online Tournaments operated and managed by Intersport (“Online Tournaments”).

3.1.2. Format
Tournaments will be “double elimination” brackets, meaning that a Player will not be eligible to move forward if they lose two (2) Matches in the bracket. All Matches will be Best-of-Five.

3.2. Points
Tournaments will be awarded Points which are used to rank the Players on a Points Leaderboard in accordance with the table below:

Online

Place Points
1 350
2 260
3 230
4 200
5 140
7 70
9 40
13 20
17 10
25 5


If two or more Players have the same number of Points, the tie in rank will be resolved by applying the following tie-breaking mechanisms, listed in order of application:

1) Seasonal match history between the players
2) Tie breaker match between the two players in question
3) Round robin matches between the three or more players in question

3.3. Schedule
The schedule that corresponds to each League phase is outlined throughout this Section (such period referred to herein as the “League Period”).

3.3.1. Online Tournaments

North American League
All dates are represented in local time zones.

North America East

OPEN BRACKET DATE TOP 8 BRACKET & STREAM DATE
December 19, 2020 December 20, 2020
January 16, 2021 January 17, 2021
February 6, 2021 February 7, 2021
February 27, 2021 February 28, 2021
March 20, 2021 March 21, 2021
April 10, 2021 April 11, 2021
May 1, 2021 May 2, 2021
May 22, 2021 May 23, 2021

North America West

OPEN BRACKET DATE TOP 8 BRACKET & STREAM DATE
December 19, 2020 December 20, 2020
January 16, 2021 January 17, 2021
February 6, 2021 February 7, 2021
February 27, 2021 February 28, 2021
March 20, 2021 March 21, 2021
April 10, 2021 April 11, 2021
May 1, 2021 May 2, 2021
May 22, 2021 May 23, 2021


Interkontinental Kombat

Europe East

OPEN BRACKET DATE TOP 8 BRACKET & STREAM DATE
December 12, 2020 December 13, 2020
January 9, 2021 January 10, 2021
January 30, 2021 January 31, 2021
February 20, 2021 February 21, 2021
March 13, 2021 March 14, 2021
April 3, 2021 April 4, 2021
April 24, 2021 April 25, 2021
May 15, 2021 May 16, 2021

Europe West

OPEN BRACKET DATE TOP 8 BRACKET & STREAM DATE
December 12, 2020 December 13, 2020
January 9, 2021 January 10, 2021
January 30, 2021 January 31, 2021
February 20, 2021 February 21, 2021
March 13, 2021 March 14, 2021
April 3, 2021 April 4, 2021
April 24, 2021 April 25, 2021
May 15, 2021 May 16, 2021

Oceania

OPEN BRACKET DATE TOP 8 BRACKET & STREAM DATE
December 12, 2020 December 13, 2020
January 9, 2021 January 10, 2021
January 30, 2021 January 31, 2021
February 20, 2021 February 21, 2021
March 13, 2021 March 14, 2021
April 3, 2021 April 4, 2021
April 24, 2021 April 25, 2021
May 15, 2021 May 16, 2021

Middle East

OPEN BRACKET DATE
December 12, 2020
January 09, 2021
January 30, 2021
February 20, 2021
March 13, 2021
April 3, 2021
April 24, 2021
May 15, 2021

 

Liga Latina

Mexico

OPEN BRACKET DATE TOP 8 BRACKET & STREAM DATE
December 5, 2020 December 6, 2020
January 2, 2021 January 3, 2021
January 23, 2021 January 24, 2021
February 13, 2021 February 14, 2021
March 6, 2021 March 7, 2021
March 27, 2021 March 28, 2021
April 17, 2021 April 18, 2021
May 8, 2021 May 9, 2021

Brasil

OPEN BRACKET DATE TOP 8 BRACKET & STREAM DATE
December 5, 2020 December 6, 2020
January 2, 2021 January 3, 2021
January 23, 2021 January 24, 2021
February 13, 2021 February 14, 2021
March 6, 2021 March 7, 2021
March 27, 2021 March 28, 2021
April 17, 2021 April 18, 2021
May 8, 2021 May 9, 2021

Latam Norte

OPEN BRACKET DATE TOP 4 BRACKET & STREAM DATE
December 5, 2020 December 6, 2020
January 2, 2021 January 3, 2021
January 23, 2021 January 24, 2021
February 13, 2021 February 14, 2021
March 6, 2021 March 7, 2021
March 27, 2021 March 28, 2021
April 17, 2021 April 18, 2021
May 8, 2021 May 9, 2021

Latam Sur

OPEN BRACKET DATE TOP 4 BRACKET & STREAM DATE
December 5, 2020 December 6, 2020
January 2, 2021 January 3, 2021
January 23, 2021 January 24, 2021
February 13, 2021 February 14, 2021
March 6, 2021 March 7, 2021
March 27, 2021 March 28, 2021
April 17, 2021 April 18, 2021
May 8, 2021 May 9, 2021


4. GENERAL ELIGIBILITY AND PLAYER EQUIPMENT REQUIREMENTS

Tournaments are open to individuals who are seventeen (17) years of age or older on the date
they’ve registered for a Tournament.

Online Tournaments are open to legal residents of, as indicated above in Section 3.1.1. Individuals who are not legal residents of such applicable areas are not
eligible to participate.

Players must be able to provide proof of eligibility. Please also note that potential Winners will
ultimately need to provide proof of residency and tax form information before they are officially
declared the Winner. Section 10, entitled “General Prize Restrictions”, provides more
information. Each Player will be known publicly by his or her real name, or gamertag or other
name they use in the Title Game or otherwise choose a username (in either instance, the
“Username”). Each Player represents and warrants that their User Name and logo will not
violate or infringe upon the trademark, copyright, publicity rights or other intellectual property
or other rights of any other person or entity and will otherwise comply with the Code of Conduct
described in Section 7.

Officers, directors and employees of Intersport and the Tournament Organizers, and each of their immediate family members (spouses and siblings, parents and children and their spouses)
are not eligible to participate in the League without express written permission from Intersport.

Players must supply their own PlayStation® 4 console unit, monitor or television, game copy, controller and may optionally use headphones. (“Player Equipment”), but use of Player Equipment at a Tournament is solely at the discretion of the Tournament Organizers.

Player Equipment that is suspected by the Tournament Organizers of providing
an unfair competitive advantage will not be approved for use. At their discretion, Tournament
Organizers may disallow the use of any individual piece of Player Equipment for reasons
related to a Tournament’s security, operational efficiency or effectiveness.

Each Player shall be deemed to have made and entered into all of the representations,
warranties and agreements contained herein and shall be jointly and severally obligated and
bound thereby. Except as otherwise expressly set forth herein, all of Intersport' or Tournament
Organizers’ rights pursuant to these Official Rules relate to and are exercisable against the
Player. If any right of disqualification arises as to any Player, then the right of disqualification
may be exercised to such Player as Intersport or the Tournament Organizers may elect in their
sole discretion. Any Player who elects to end their participation in the League or
Tournament, and/or is disqualified from the League or Tournament, will not be permitted to
re-enter the League or Tournament in any capacity.

Please note that Intersport or the Tournament Organizer may require a Player to execute and
deliver “Winner Forms” (as defined in Section 10) at any time during the Tournament, including
as a condition of participating in a particular Match or phase of the Tournament.

5. HOW TO APPLY TO PLAY IN A TOURNAMENT

Players can find information regarding each Tournament at https://www.mortalkombat.com/esports

There will be no registration process for the Regional Finals. Each Regional Finals participant shall be determined by the Points Leaderboard and will be at the invitation of Intersport or the Tournament Organizer, as provided in these Official Rules.

Your Tournament registration information will be collected and used in accordance with the privacy policies applicable to each Tournament and, notwithstanding anything to the contrary stated therein, such information will be shared with Intersport and used by Intersport in accordance with the privacy policy and terms of service (the “Intersport Policies”) posted on https://www.mortalkombat.com/esports (the “Intersport Website”), which are incorporated herein by this reference. Please review the Intersport Policies carefully before participating in the Tournament. In the event of a conflict or inconsistency between the terms of these Official Rules and the terms of the Intersport Policies, the terms of these Official Rules shall prevail, govern and control. Notwithstanding anything to the contrary in the Intersport Policies, Intersport may share Player information with the League Entities, who will use such information to the extent needed to perform their duties and functions in connection with the Tournament, League or otherwise in accordance with their own independent privacy practices. In addition, Intersport shall work with Sony Interactive Entertainment (“PlayStation Tournaments”) as a third-party application provider to administer certain aspects of the League and Tournament.

6. PLAYER APPEARANCE RELEASE

By participating in the League and/or Tournament, each Player hereby irrevocably grants
Intersport and the other League Entities and each of their respective licensees, successors and
assigns, permission to stream, film, photograph and record the Player’s performance in the
League or Tournament itself and in other League or Tournament-related activities, including
the Player’s name, Username, logo, avatar, gamertag or equivalent, voice, statements,
likeness and other personal characteristics, information and so-called publicity rights as they
appear therein (collectively, the “Appearance”) and the right, but not the obligation, to
distribute, exploit or otherwise use such Appearance, in whole or in part, in any and all media,
now known or hereafter devised, throughout the Universe in perpetuity (except for Players
who are known to be residents of France, which will expire within 5 years from date of
participation), for any purpose, including but not limited to, advertising, marketing and
promoting the League, the Tournament, the Intersport Website, the League Website, the Title
Game, the Tournament Organizers, the League Entities and future tournaments.

As between each Player on the one hand, and Intersport, on the other hand, the Appearance
shall be deemed a work-made-for-hire for Intersport prepared as a work specifically ordered
and/or commissioned by Intersport, and therefore, Intersport shall be the author and exclusive
copyright owner of the Appearance for all purposes throughout the Universe. If under
applicable law the foregoing is not effective to place authorship and ownership thereof and all
rights therein in Intersport, then by way of assignment and transfer of present and future copyright and otherwise, each Player hereby irrevocably grants, transfers, sells and assigns to Intersport, all of their right, title and interest in and to the Appearance throughout the universe in perpetuity. Each Player agrees to execute such further documents and to do such further acts as may be necessary to evidence, effect, perfect, register, or enforce Intersport' ownership of such rights.

Intersport and the other League Entities shall have the right, in their sole discretion, to edit,
composite, morph, scan, dub, duplicate, fictionalize or otherwise alter the Appearance for any
purpose which Intersport or the other League Entities deem necessary or desirable. To the fullest extent allowable under any applicable law, each Player hereby irrevocably waives any and all so-called moral rights or “droit moral” rights (which shall include, without limitation, any similar or analogous rights under applicable laws of any country in the world [including, without
limitation, the so called right of paternity (droit a la paternite) right of integrity (droit au respect
de l’oeuvre) right of withdrawal (droit de retrait or droit de repentir) and/or right of publication
(droit divulgation)] he or she may have in the Appearance, and agrees that he or she will make
no claim of any kind against Intersport or the other League Entities as a result of any of the uses described above, and irrevocably and unconditionally waives and releases Intersport and the other League Entities from any and all claims, demands, and liabilities of any kind or nature
whatsoever arising out of or in connection with such use including, without limitation, any and
all claims, demands, or liabilities for invasion of privacy, infringement of the right of publicity,
defamation (including libel and slander) and any other personal and/or property rights. Each
Player expressly acknowledges that Intersport and the other League Entities and other Players
will contribute to the Appearance and other works that will embody all or part of the Appearance. Accordingly, if under any applicable law, the above waiver or assignment by a
Player of “moral rights” or “droit moral” is not effective, then each such Player agrees to
exercise such rights in a manner which recognizes the contribution of and will not have a
material adverse effect upon such other parties.

Intersport shall have the right to freely assign its rights hereunder, in whole or in part, to any
person or entity. Intersport shall retain the rights granted in the Appearance even if the Player is disqualified or fails to meet the eligibility requirements.

7. CODE OF CONDUCT

All Players are expected to exhibit good sportsmanship and maintain respect for one another
and for all League or Tournament staff and spectators. Players must follow all instructions of
Intersport or the Tournament Organizers. Players may not text/email or use social media during
a Game or Match. Players are expected to play at their best at all times within the Tournament
and to avoid any behavior inconsistent with the principles of good sportsmanship, honesty, or
fair play. Any Player behaving inappropriately, or not competing in compliance with these
Official Rules (including the Game Play Rules), as determined by Intersport or the Tournament
Organizers in their sole discretion, may be immediately disqualified from the League or
Tournament and forfeit all potential prizes. Further, Intersport and the Tournament Organizers
reserve the right, in their sole discretion, to ban disqualified Players from any future
tournament or event organized by Intersport or the Tournament Organizers. Behavior that is
considered to be inappropriate and in violation of the Code of Conduct includes, but is not
limited to, the following:

● Interfering with the operation of the Tournament, the League, the Intersport Website, or
the League Website;
● Acting in an unsportsmanlike or disruptive manner, or with the intent to disrupt or
undermine the legitimate operation of the Tournament or League, or to annoy, abuse,
threaten or harass any other person;
● Engaging in collusion (e.g., any agreement between two [2] or more Players or to predetermine
the outcome of a Game or Match);
● Cheating of any sort through any means;
● Intentionally delaying or slowing gameplay or tampering with gameplay in any other
known or unknown manner;
● Offensive, vulgar or obscene Usernames, avatars, logos, branding or gamertags;
● Sexism, ageism, racism or any other form of prejudice or bigotry;
● Engaging in violence or any activity which is deemed in the judgment of Intersport or the
Tournament Organizers to be immoral, unethical, disgraceful, or contrary to common
standards of decency;
● Engaging in any activity that is illegal in the jurisdiction where the affected Player is
located;
● Offering any gift or reward to a Player, Intersport or Tournament Organizer for assistance
designed to provide a competitive advantage to the person offering the gift or reward
or designed to impose a competitive disadvantage on any opponent;
● Betting or gambling on your own performance or the results of the League, the
Tournament or any phase of the League or Tournament;
● Making any modification to the Title Game that has not been disclosed to and
authorized by Intersport or the Tournament Organizers;
● Intentionally using any in-game bugs or so-called “hacks” to seek an advantage;
● Using any language or wearing any clothing or apparel that is obscene, foul, vulgar,
insulting, threatening, abusive, libelous, slanderous, defamatory or otherwise offensive
or objectionable, or promotes or incites hatred or discriminatory conduct;
● Using any Tournament facilities, services or equipment provided or made available by
Intersport or the Tournament Organizers to post, transmit, disseminate or otherwise make
available any communications prohibited by this Code of Conduct;
● Taking any action or performing any gesture directed at an opposing Player, official or
spectator, or inciting any other individuals to do the same, which is insulting, mocking,
disruptive or unsportsmanlike;
● Touching or otherwise interfering with lights, cameras or other studio equipment;
● Engaging in any other type of behavior or conduct deemed inappropriate by Intersport or
the Tournament Organizers in their sole discretion; or
● Otherwise violating these Official Rules.

Any Player who violates the Code of Conduct may be disqualified, and Intersport reserves the
right to seek damages and other remedies from any such Player to the fullest extent permitted
by law.

CAUTION: ANY DELIBERATE ATTEMPT TO DAMAGE ANY WEBSITE OR EQUIPMENT
USED IN CONNECTION WITH THE TOURNAMENT OR LEAGUE, TAMPER WITH THE
TITLE GAME OR THE TOURNAMENT FORMAT, OR OTHERWISE UNDERMINE THE
LEGITIMATE OPERATION OF THE LEAGUE OR A TOURNAMENT MAY BE A VIOLATION
OF CRIMINAL AND CIVIL LAWS, AND SHOULD SUCH AN ATTEMPT BE MADE, SONY INTERACTIVE ENTERTAINMENT AND THE OTHER TOURNAMENT ORGANIZERS RESERVE THE RIGHT TO COOPERATE IN THE PROSECUTION OF ANY SUCH PLAYER(S) AND TO PURSUE ALL REMEDIES AVAILABLE TO THEM TO THE FULLEST EXTENT PERMITTED IN EQUITY OR UNDER THE LAW.

8. GAME PLAY RULES

These are the “Game Play Rules” governing how the Title Game is played during the
Tournament.

8.1. Game play

8.1.1. Game Settings
Game Version: PlayStation 4
Game Settings: Tournament Mode Default Options
Rounds: First to Two
Match: First to Three
Timer: 90 seconds
Arena Select: Off
Stage Select - Random
Interactables: On
Variations: Default Tournament Mode Variations and Tournament Mode Kustom Variations
Wi-Fi: Banned

8.1.2. Match Procedure
The following steps outline the process of playing a Match.
1) Access the match event page on PS4 (Players will be able to see it in the “My Events” tab on PS4)
2) Click the “Join Now” option to launch into the match
3) Players select their characters.
4) The Players play the first Game of the Match.
5) The losing Player of the preceding Match may choose to change characters.
6) The next Game is played.
7) Repeat steps 4 and 5 for all subsequent Games until the Match is complete.
8) The result will be automatically submitted at the end of the match

8.1.3. Characters
All characters already publicly released may be selected for Matches. Any subsequent character releases will be deemed playable upon public character release.

8.1.4. Side Selection
Players may mutually agree who plays on the left and right side, corresponding to
Player 1 and Player 2 respectively. If Players cannot agree, the higher seeded player picks their side.

8.1.5. Permitted Controllers
All standard fight sticks and controllers are permitted. Macro functions (e.g. turbo
buttons) are not permitted.

8.1.6. Permitted Variations
Players are only allowed to use the default tournament variations and kustom variations that are permitted within tournament mode. Players are expected to have all their kustom variations for tournament use already configured prior to entering the tournament. Players who exit out of the match to change their kustom variations will be deemed a forfeit

8.2. Match Obligations

8.2.1. Punctuality
All Players must be physically present by the Match start time. Players that are not ready to play within ten (10) minutes of the Match start time are subject to penalties including a possible Match forfeiture.

8.2.2. Forfeits
Players may not voluntarily forfeit a Match without prior authorization from
Tournament Organizers and, even with authorization, are subject to further
penalties for forfeiting.

8.3. Match Disruptions

8.3.1. Pauses
If a Player either intentionally or accidentally pauses the Game by either
pressing the start button or unplugging their own, or their opponent’s controller, the
Player who paused forfeits the current Game.

8.3.2. Restarts
Tournament Organizers may order a Game or Match restart due to exceptional
circumstances, such as if a bug significantly affects a Player’s ability to play or
a Game or Match is unable to finish.

8.3.3. Stalling
Stalling, exiting out of the match lobby or excessively delaying the Game or Match, may result in a Game or Match forfeit at the discretion of Tournament Organizers.

8.3.4. Internet Connectivity
If a Game or Match is significantly impaired by one or both Player’s Internet Connectivity quality, it is the responsibility of a Player to contact a Tournament Organizer. Tournament Organizers have the right to request visual confirmation of a Player’s connection speeds and failure to provide requested verification within ten (10) minutes may result in penalty.

8.4. Cheating
Any cheating, as determined by the Tournament Organizers in their sole discretion, will
result in an immediate forfeiture and additional penalties depending on the severity of
the infraction.

8.5. Names, Logos, and Branding Restrictions
Tournament Organizers reserve the right to reject, in their sole discretion, names, logos,
avatars or branding that violate the Code of Conduct, including without limitation, any
that:
● Infringe upon the rights of any 3rd party rights without explicit written permission
● Resemble or are identical to a brand or trademark
● Resemble or are identical to another identity or person
● Resemble or are identical to the name or persona of League Entities or other
Players.

8.6. Sponsorships; Other Content
Players have the ability to acquire sponsorships. However, sponsors or content falling
under the following categories may not be displayed during official Tournament play:

● Brands in categories that have been granted exclusive sponsorship rights for
the League or Tournament by Intersport or the Tournament Organizers
● Religious programming, political matters
● 900 numbers
● X-rated material
● Habit-forming drugs, drug related paraphernalia
● Herbal remedies or “miracle cure” products
● Tobacco products
● Any adult-oriented products or services (including adult-oriented pay per view
programs and male enhancement products)
● Salacious products or services or other material which would generally be
considered obscene or indecent
● Content that a reasonable person would deem objectionable, indecent, vulgar
or offensive
● Content which promotes discrimination, hate, violence, the use of illegal
substances, illegal activity, mail fraud, pyramid schemes, or investment
opportunities or advice not permitted by applicable law
● Content which is unlawful, pornographic, libelous, defamatory, or violates a third
party’s privacy or publicity rights
● Content which constitutes hate speech
● Content which discriminates, ridicules, advocates against, harasses, or attacks
an individual or group on the basis of age, color, national origin, race, religion,
sex, sexual orientation, gender identity, or disability
● Any other activity that contravenes any applicable laws or regulations (including
lotteries, illegal gambling products or other illegal wagering activity)

8.7. Penalties
Players who break the rules in this document are subject to penalties including (but not
limited to) the following:

● Match Restart
● Loss of Game
● Match Forfeiture
● Removal from the League
● Temporary Player Bans
● Permanent Player Bans
Any penalties imposed on a Player may be made available to the public by Intersport and
the Tournament Organizers in their sole discretion.

9. PRIZES

Prizes are available for Online Events (with the exception of Liga Latina) and Regional Finals. The prizes will be awarded and paid to the Player in accordance with the chart below. Payments will be made in United States dollars subject to the “General Prize Restrictions” described in Section 10 below.

9.1. Tournament Prizing
Intersport will award Twenty Thousand ($20,000) for the North American League Program (NA East / NA West), according to the following table:

Standing Prize Money (USD)
$10,000 USD Regional Finals ($20,000 USD Total)

Intersport will award Twenty Thousand ($20,000) for the Interkontinental Kombat Program (Europe West / Europe East / Middle East / Oceania), according to the following table:

Standing Prize Money (USD)
$5,000 USD per Regional Finals ($20,000 USD Total)

Intersport will award Twenty Thousand ($20,000) for the Liga Latina Program, according to the following table:

Standing Prize Money (USD)
$5,000 USD per Regional Finals ($20,000 USD Total)


10. GENERAL PRIZE RESTRICTIONS

Each Player that has been declared the winner of a prize in the Tournament will not be an
official winner (each such individual, a “Winner”) unless and until they execute an Affidavit of Eligibility, a Liability Release, and where imposing such condition is legal, a Publicity Release and any required payment information and tax forms (“Winner Forms”) in order to receive payment. If a Player fails or refuses to sign and return all the Winner Forms within ten (10) days (or a shorter time if required by exigencies) after receiving them, the Player may be disqualified. In the event a Player is disqualified, Intersport or the Tournament Organizer, as the case may be, reserves the right, but not the obligation, to award the affected prize to the Player that last lost to the disqualified Player. Within sixty (60) days of receiving an executed copy of the Winner Forms, Intersport or the Tournament Organizer, as the case may be, will deliver to Winner the applicable prize(s). Failure to take delivery of any prize may result in forfeiture, and such prize awarded to an alternate Winner. Prizes may not be transferred or assigned until after a Winner has complied with all their obligations under these Official Rules. No substitutions may be made for prize(s), except by Intersport or Tournament Organizer, as the case may be, who reserves the right to substitute a prize in whole or in part with another prize of comparable or greater value if the intended prize is not available for any reason as determined by Intersport or Tournament Organizer, as the case may be, in their sole discretion. By participating in a Tournament, Winner acknowledges that League Entities have not and will not obtain or provide insurance of any kind relating to the prizes. Winner will be responsible for all taxes (including but not limited to federal, state, local and/or income) on any prize won and on the value of any items or value transferred to the Player by Intersport or the Tournament Organizer, as the case may be, and will be required to provide their Social Security number, IRS Form W-8BEN, IRS Form W-9, or equivalent information for tax reporting purposes (at a time to be determined in Intersport or Tournament Organizer’s sole discretion, as the case may be, and which may be prior to participation in a particular round or prior to receipt of any prize by Player). Intersport or Tournament Organizer, as the case may be, will file an IRS Form 1099 or equivalent tax withholding documentation for the retail value of any prize or other items of value transferred to the Player by Intersport or Tournament Organizer, as the case may be, in accordance with IRS requirements, and Intersport or Tournament Organizer, as the case may be, may also share such documentation with a state or local government agency as required by law. Refusal or failure of a Winner to satisfy the requirements of all necessary and appropriate tax, withholding or other required compliance terms (including Social Security number, IRS Form W-8BEN, IRS Form W-9, or equivalent information), as determined by Intersport or Tournament Organizer in their sole discretion, will result in the Winner forfeiting the prize(s) and an alternate Winner being
selected in accordance with these Official Rules. Intersport or Tournament Organizer, as the
case may be, will award prizes subject to any applicable withholding taxes, and the amount
of the prize transferred, as reduced by any applicable withholding taxes, will constitute full
payment of the prize. Winners who do not claim the prize, or satisfy the information or
documentation requirements within six (6) months of the close of the Tournament or such
earlier time as designated by Intersport or Tournament Organizer, are void, and the League
Entities shall have no further liability or responsibility to such Player(s) in connection with the
Prizes.

Any prizes pictured in advertising, promotional and/or other League or Tournament materials
are for illustrative purposes only. The actual prize may vary. In the event there is a discrepancy
or inconsistency between the description of a prize contained in any such materials and the
description of a prize contained in these Official Rules, these Official Rules shall prevail,
govern and control. All details and other restrictions of any prize not specified in these Official
Rules will be determined by the Tournament Organizers in their sole discretion.

11. DISCLAIMER OF WARRANTIES

Intersport and the other League Entities make no warranties, and hereby disclaim any and all
warranties, express or implied, concerning any prize (including, without limitation, the Grand
Prize) furnished in connection with the League or Tournament. WITHOUT IN ANY WAY
LIMITING THE GENERALITY OF THE FOREGOING AND WITHOUT ABROGATING THE
PLAYSTATION NETWORK TERMS OF SERVICE AND USER AGREEMENT OR THE END USER LICENSE AGREEMENT FOR THE TITLE GAME OR OTHER AGREEMENTS THAT APPLY TO THE TITLE GAME, THE LEAGUE ENTITIES HEREBY DISCLAIM ALL WARRANTIES AND CONDITIONS, WHETHER EXPRESS, IMPLIED, STATUTORY OR OTHERWISE, WITH REGARD TO THE TITLE GAME
SOFTWARE, EQUIPMENT AND THE OPERATION OF THE LEAGUE OR TOURNAMENT,
INCLUDING, WITHOUT LIMITATION, ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NONINFRINGEMENT, AND THEIR EQUIVALENTS, UNDER THE LAWS OF ANY
JURISDICTION.

12. IMPORTANT. PLEASE READ – GENERAL RELEASE AND LIMITATION ON LIABILITY

Each Player knowingly consents to participate in any or all League or Tournament activities
under their own free will and without duress or undue influence of any third party.
BY ENTERING AND/OR OTHERWISE PARTICIPATING IN THE LEAGUE OR
TOURNAMENT, EACH PLAYER, ON BEHALF OF THEMSELF, HEREBY RELEASES, DISCHARGES AND HOLDS SONY INTERACTIVE ENTERTAINMENT LLC ITS PARENTS, SUBSIDIARIES, AND AFFILIATED ENTITIES, AND EACH OF THEIR OFFICERS DIRECTORS, AND EMPLOYEES, AND THE OTHER LEAGUE ENTITIES HARMLESS FROM AND AGAINST ANY AND ALL ACTUAL AND POTENTIAL, KNOWN OR UNKNOWN, SUSPECTED AND UNSUSPECTED CLAIMS, DEMANDS, CAUSES OF ACTION, COSTS, LOSSES, INJURIES, LIABILITIES AND DAMAGES OF ANY KIND OR NATURE, INCLUDING WITHOUT LIMITATION MENTAL AND/OR PHYSICAL INJURIES OR DEATH AND DAMAGES TO OR LOSS OF PERSONAL PROPERTY, DUE IN WHOLE OR IN PART, DIRECTLY OR INDIRECTLY, TO PARTICIPATING IN THE LEAGUE OR TOURNAMENT, ATTENDING OR PARTICIPATING IN ANY LEAGUE OR TOURNAMENT-RELATED EVENT OR ACTIVITY AND/OR THE USE OR MISUSE OF ANY PRIZE.

Intersport and the Tournament Organizers are not responsible for any incorrect or inaccurate
information or other materials, on, associated with or utilized as part of the Intersport Website or
the League Website, and Intersport and the Tournament Organizers assume no responsibility for any error, omission, interruption, deletion, defect, delay in operation or transmission,
communications line failure, theft, destruction, or unauthorized access to the Intersport Website
or the League Website or the field of play in the Title Game. Although Intersport and the
Tournament Organizers attempt to ensure the integrity of the League and Tournament, Intersport and the Tournament Organizers are not responsible for the actions of Players in connection with the League or Tournament, including a Player’s attempt to circumvent the Official Rules or otherwise interfere with the administration, security, fairness, integrity, or proper conduct of the League or Tournament. Without in any way limiting the generality of the foregoing, each Player agrees that Intersport and the other League Entities shall not be responsible or liable for, and are hereby released from, any and all claims, costs, injuries, losses or damages of any kind, relating to any of the following:

● Incomplete, lost, late, misdirected or illegible registrations or the failure to receive
registrations due to any cause, including without limitation human or technical
problems, failures, or malfunctions of any kind, whether originating with Player,
Intersport, the Tournament Organizers, or otherwise, that may prevent or limit a Player’s
ability to participate in the League or Tournament or send or receive messages
requiring action or response by such Player;

● Any computer system, gaming console, phone line, hardware, software or program
malfunctions, or other errors, failures, hacks, unauthorized access, delayed
computer transmissions or network connections which may result in alteration of
Game play or affect Game results;

● Any problems or technical malfunction of any network or lines, servers or providers,
equipment, or software, including any injury or damage to Player Equipment
resulting from participation in the Tournament.

13. INDEMNIFICATION

Each Player hereby agrees to indemnify and hold Intersport, the Tournament Organizers and all
the League Entities harmless from and against any and all third party claims, actions or
proceedings of any kind and from any and all third party damages, liabilities, costs and
expenses, including reasonable outside legal fees and costs (collectively, “Third Party
Claims”) relating to or arising out of any breach of any of the warranties, representations,
covenants, obligations or agreements of the Player under these Official Rules.

Except for matters for which Player is obligated to indemnify the League Entities hereunder,
Intersport will indemnify and hold each Player harmless from and against any Third Party Claims arising from production, distribution and exploitation of the League.

The Player or League Entity seeking indemnification (the “Indemnified Party”) shall promptly
notify the League Entity or Player, as the case may be, responsible for indemnification (the
“Indemnifying Party”) of the existence of any Third Party Claim giving rise to indemnification
under these Official Rules. In the event of a Third Party Claim, the Indemnifying Party shall
have a reasonable opportunity to defend the same at its own expense and with its own
counsel, provided that the Indemnified Party shall at all times have the right to participate in
such defense at its own expense. If, within a reasonable time after receipt of notice of a Third
Party Claim the Indemnifying Party fails to undertake the defense, the Indemnified Party shall
have the right, but not the obligation, to defend and to compromise or settle (exercising
reasonable business judgment) such Third Party Claim for the account and at the risk and
expense of the Indemnifying Party. The Indemnified Party shall make available to the
Indemnifying Party, at the Indemnifying Party’s expense, such information and assistance as
the Indemnifying Party shall reasonably request in connection with the defense of such Third
Party Claim. The Indemnifying Party will keep the Indemnified Party informed of the status of
the Third Party Claim and will not settle such Third Party Claim without the Indemnified Party’s
prior written consent unless the settlement includes a full and complete release of the
Indemnified Party and its parent, subsidiary and affiliated entities and each of their respective
officers, directors and employees. The indemnification obligations hereunder shall survive the
expiration or earlier termination of the League and Tournament.

14. FORCE MAJEURE

Intersport reserves the right to modify, suspend, extend or terminate the League, a Tournament
or any part thereof if it determines, in its sole discretion, that the League and/or Tournament
is technically impaired or corrupted or that fraud or technical problems, failures, malfunctions
or other causes have destroyed, corrupted or undermined the administration, security,
fairness, integrity, proper play or feasibility of the League, a Tournament or any portion thereof
as contemplated herein. In the event Intersport is prevented from continuing with the League or
Tournament by any event beyond its control, including but not limited to fire, flood, epidemic,
earthquake, explosion, labor dispute or strike, act of God or public enemy, satellite or
equipment failure, riot or civil disturbance, terrorist threat or activity, war (declared or
undeclared) or any federal state or local government law, order, or regulation, order of any
court or jurisdiction, or other cause not reasonably within Intersport' or the Tournament
Organizers’ control (each a “Force Majeure” event or occurrence), Intersport shall have the right
to modify, suspend, extend or terminate the League or Tournament.

Intersport or the Tournament Organizers, in their sole discretion, may require the replaying of
any Game or Match, or declare any Game or Match or other phase of the League or
Tournament null and void by reason of any of the foregoing. In the event Intersport or the
Tournament Organizers determine, in their sole discretion, that any individual Game or Match
or other phase of the League or Tournament, has been tampered with or that the validity of
any Game, Match or other phase of the League or Tournament has been compromised for
any reason, it may eliminate that Game, Match or other phase of the League or Tournament,
and may conduct the League or Tournament on the basis of the remaining Game, Match
and/or other phases of the League or Tournament.

15. TRANSFER OF PLAYER INFORMATION

By registering for and/or otherwise participating in the League or Tournament, each Player
consents and agrees to the collection, transfer, storage and processing of their information to and in the United States and/or to other countries outside the country of Player's country of residence. Such other countries may not have privacy laws and regulations that are similar to those of the country of Player's residence. A Player may request access, review, rectification or deletion of any personal data held by Intersport in connection with the League or Tournament by following the instructions provided in the Privacy Policy posted on the Intersport Website.

16. DISPUTES

These Official Rules are governed by the state and federal laws that apply to the State of Illinois, United States of America. Any dispute or claim relating in any way to these Official Rules, the terms thereof, or the League or any Tournament will be resolved by binding arbitration as described in this paragraph, rather than in court, in the City of Chicago, Illinois, except that (a) Player may assert claims in a small claims court if your claims qualify, and (b) either Party may bring suit by submitting to the courts in the aforementioned jurisdiction and waiving such Party’s respective rights to any other jurisdiction to enjoin infringement or other misuse of intellectual property rights, or to enforce the terms of an arbitration award. There is no judge or jury in arbitration, and court review of an arbitration award is limited. However, an arbitrator can award, on an individual basis, the same damages and relief as a court (including injunctive and declaratory relief or statutory damages), and must follow the terms of this Agreement as a court would. For Player to begin an arbitration proceeding, Player must send a letter requesting arbitration and describing the claim to:

Intersport, Inc.
Attn: Legal and Business Affairs
303 East Wacker Drive, suite 2200
Chicago, IL 60601.

Arbitration shall be conducted by the American Arbitration Association (“AAA”) under its rules, including the AAA’s Supplementary Procedures for Consumer¬ Related Disputes. Payment of all filing, administration, and arbitrator fees will be governed by the AAA’s rules. The prevailing party in any arbitration may seek reimbursement of reasonable costs and fees. Player may choose to have the arbitration conducted by telephone, based on submissions, or in person in the county in which Player is located, or the agreed upon jurisdiction described above. The Parties agree that any dispute resolution proceedings will be conducted only on an individual basis and not in a class, consolidated or representative action. If, for any reason, a claim proceeds in court rather than in arbitration, the Parties each waive any right to a jury trial.

17. WINNER’S LIST / OFFICIAL RULES

To obtain the list of the winners, visit the League Website within six (6) weeks after the end of
a Tournament. These Official Rules will be posted on the League Website during the League
Period.

18. INVALIDITY / HEADINGS

These Official Rules and the other agreements referenced herein constitute the full and
complete agreement and understanding between each Player and the League Entities in
connection with the League and replace and supersede all prior negotiations, agreements or
understandings that may have been entered into between such Player and such League Entity
with respect to the subject matter hereof. These Official Rules cannot be modified or amended
in any way except by a written instrument signed by Intersport. The waiver of any term, condition, or breach of these Official Rules shall not be deemed to be a waiver of that breach or any other term or condition in the future. The invalidity or unenforceability of any provision in these Official Rules shall not affect the validity or enforceability of any other provision. In the event that any provision is determined to be invalid or otherwise unenforceable or illegal, these
Official Rules shall otherwise remain in effect and shall be construed in accordance with their
terms as if the invalid or illegal provision were not contained herein. Headings and captions
are used in these Official Rules solely for convenience and ease of reference, and shall not
be deemed to affect in any manner the meaning or intent of these Official Rules or any
provision hereof.

19. CHANGE LOG

Date Version Changes Made
6/8/20 2.0 Document Published

© 2020 Intersport. All Rights Reserved.

System rules

1. ESL Cups

1.1. Concept

The ESL cups are intended to resolve the best players during a single tournament bracket. They can be either single or double elimination. This means you might be able to continue even if you have one loss during a previous round. You can read more from our tournament guide.

1.2. No show

If your opponent does not show up after 10 minutes, you must enter the result as your opponent did not appear in time. Do not enter a default win for yourself.

General rules

1. Global Rules

1.1. General

The league administration has the right to decide outside or even against the rulebook in special cases to guarantee fairplay.

1.2. Code of Conduct

Every participant has to behave with respect towards the representatives of the ESL, press, viewers, partners and other players. The participants are requested to represent esports, the ESL, and their Sponsors honorably. This applies to behavior in-game and also in chats, messengers, comments and other media. We expect players to conduct themselves according to the following values:

  • Compassion: treat others as you would be treated.
  • Integrity: be honest, be committed, play fair.
  • Respect: show respect all other humans, including teammates, competitors, and event staff.
  • Courage: be courageous in competition and in standing up for what is right.

Participants must not engage in harassment or hate speech in any form. This includes, but is not limited to:

  • Hate speech, offensive behavior, or verbal abuse related to sex, gender identity and expression, sexual orientation, race, ethnicity, disability, physical appearance, body size, age, or religion.
  • Stalking or intimidation (physically or online).
  • Spamming, raiding, hijacking, or inciting disruption of streams or social media.
  • Posting or threatening to post other people’s personally identifying information (“doxing”).
  • Unwelcome sexual attention. This includes, unwelcome sexualized comments, jokes, and sexual advances.
  • Advocating for, or encouraging, any of the above behavior.

Please refer to the AnyKey Keystone Code to learn more about good sporting behavior. Refer to the ESIC Code of Conduct for detailed conduct rules and penalties

Violation of this code of conduct will result in possible exclusion of the offending player from current tournaments in which they are participating, and may result in additional penalties thereafter and also lose their right to receive any winnings. In the case of repeated or extreme violations, penalties may include disqualification or banning from future ESL events.

1.2.1. Insults and offensive behaviour

All insults that happen during an ESL-Match or on the ESL platform, may be punished. This includes but is not limited to ingame chat of the corresponding game, guestbooks, forums, Match- or News-Comments, ESL Messages, Match-Chat, game IDs. Insults that happen on external messengers are not taken into account.

Penalties are no longer limited to Penalty Points and barrages, but may also contain the following depending on the incident, location and frequency of the insult:

  • Penalty Points & barrages are given for incidents within ESL-Matches
  • Exclusion of the offending player from the current tournaments in which they are participating*
  • Insults or inappropriate behaviour within Comments or other options for contacting a player, will result in a Forum- & Comment ban

Severe incidents including, but not limited to the following points, may be punished in other ways:

  • Extremist statements
  • Threat of violence
  • Sexual harassment
  • Stalking
  • severe insults
  • pornographic linkings

The right to appeal is only with the injured.

* Another player registered on the teamsheet may replace the player if the tournament rules allow it. If more than one player of the same team is excluded, the team is disqualified for the current tournaments in which it participates.

1.2.2. Spamming

The excessive posting of futile, annoying or offensive contributions within the ESL is considered as spamming. Spamming on the website (forums, match comments, player comments, support- and protest pages, etc) is penalized as follows:

  • Written warning for the first offence
  • 1 penalty point + 1 week comment ban for the second spamming incident.
  • 2 penalty points + 2 week comment ban for the third spamming incident.
  • 3 penalty points + 3 week comment ban for the fourth and any further spamming incidents.

The decisive factor therefore is the amount of active penalties for spamming.

1.2.3. Public behaviour

All participants shall abstain, at all times, from poor, undesirable, or negative behaviour towards anybody involved with the tournament in any way.

All participants shall abstain, at all times, from any action or inaction that brings anybody involved with the tournament in any way into public disrepute, contempt, scandal or ridicule or reduces the public relations or commercial value of any involved party. This includes derogatory comments aimed at ESL, its partners or products in interviews, statements and/or social media channels.

1.3. Matches, competitions, meetings

In all competitions there should be a fair playing field for all players.

Every encounter, whether a ladder match or other competition must be played according to the rules until it is complete and the result on the ESL page entered, or at events the result sheet is completed. Any encounter that did not take place, should be deleted. Matches will be opened only by admins to delete exceptions. Matches that did not take place will be considered fake matches and will be punished.

It is not allowed for participants to bet on matches in their own competition. Betting against yourself (in team leagues: against your own team) will get you (in team leagues: your team) disqualified and the betting player(s) banned.

Players and teams that are already qualified for or participating in an event (e.g. Pro League or any offline event) or the later stages of a tournament (e.g. Open/Challenger League, but not Sony Open Series) are not allowed to participate in any of its ongoing or upcoming qualifiers. In the case of a player or team breaching this rule, they will be disqualified from the current qualifier and may face further punishment, up to and including disqualification from the event.

1.4. Game / client

In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any ESL game. All external voice programs are allowed (e.g. Teamspeak, Ventrilo etc.). Scripts and changes to the game's configuration are allowed, unless they are partly or completely forbidden by the league specific rules. Programs that provide an advantage during game play (e.g. drivers that allow the removing of walls) are forbidden. Any programs that change the game itself are forbidden.

1.5. Game Coverage

The ESL reserves exclusive right to the coverage of ESL matches. This includes all forms of transmission, including IRC Bots, Shoutcast-streams, HLTV and ESL-TV Broadcasts. The ESL can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves. In this case, terms and conditions would have to be arranged with the ESL management before the match.

In general, the ESL will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts. Should the game take place on a server that ESL administrators have no direct access to, it must be made sure that enough slots are available for the according clients.

1.6. Internal Texts

All texts written in either protest or support tickets, or written by the administrators to members of a certain league or tournament, cannot be published without the permission of the ESL.

1.7. Language

The official language of this national section is English. All players should be able to communicate in English and to do so.

2. Fraud/deception

ESL is a member of ESIC, the Esports Integrity Commission. The Esports Integrity Commission is a not for profit members’ association established in 2015 by key esports stakeholders to deal with issues of common interest – in particular the threat that match manipulation and betting fraud and other integrity challenges pose to esports.

Membership of ESIC centres around key Principles that the members have agreed and they have also agreed to be bound by a Code of Ethics to govern their behaviour amongst themselves. ESIC is a historic Commission of businesses that are usually in competition with each other, but recognise that they are all threatened by attacks on the integrity of esports.

2.1. Deception

The attempt to deceive admins or other players with wrong or fake statements, information or data will not be tolerated.

2.2. Other unauthorized offences

Including but not limited to the abusing of bugs in the website.

These penalties are at the discretion of the responsible admin and are penalized according to severity.

2.3. Cheating

All forms of cheating in ESL matches are forbidden and will be penalized by the ESL. Players found cheating outside of the ESL may be barraged on the ESL depending on the evidence available. Note, we do not accept publicly submitted demo or screenshot evidence in these cases. Should it become known to the ESL administrators that any form of cheating was used to the advantage of a player or a team during an ESL match, the ESL reserves the right to punish them to the full extent of the rules available. By breaking any rule a player risks being barred or completely excluded from a specific league or from all leagues. This also includes their team.

The use of programs (or "hacks") or other methods to circumvent, modify or in any way manipulate ESL Anticheat is forbidden. Any use of such programs or methods will be punished as cheating. Even testing of such programs or methods in a match not happening within the ESL will be punished.

2.3.1. Distribution of cheats

Contributing to the distribution of cheats in any way is not allowed on ESL. This includes but is not limited to referring to the name, website or logo of cheats anywhere on ESL, such as player profiles, team profiles, forums, comments, guest book entries, etc.

Violating this rule will be punished from a warning up to exclusion from ESL.

2.3.2. Cheating Sanctions

Disqualification from the tournament, results voided, forfeiture of prize money, ban between 2 years and lifetime depending on age and level of player and nature/size of tournament and how the player cheated. Cheating at a professional level (i.e. where qualification for a professional event is at stake) should normally result in a 5 year ban, but, in aggravating circumstances, can result in a lifetime ban.

2.3.3. Rehabilitation

Nevertheless first offenders willing to intensively deal with their situation can get a second chance. More information about the cheater rehabilitation can be found here.

2.4. Match-Fixing/betting fraud

Engaging in any action that improperly influences the outcome of a game or match by any means.

2.4.1. Match-Fixing Sanctions

Results voided, 5 year ban unless significant mitigating factors in line with the ESIC Anti-Corruption Code or, in the presence of aggravating circumstances, a longer ban, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification).

2.5. Doping

Any kind of doping is forbidden.

2.5.1. Prescribed medication

If players have an active prescription for a substance on the WADA list, they have to send proof to the tournament administration before the first day of the tournament (deadline in local time). They may still be subject to a doping test, but a positive result for the prescribed substance will be disregarded.

2.5.2. Doping Sanctions

Mild cases of doping will be punished with a warning and possibly minor penalty points for the participant. Severe cases (i.e. use of drugs containing performance enhancing substances, like Adderall) will be punished as follows: Results voided, ban of between 1 and 2 years, forfeiture of prize money (if discovered before the end of a tournament, disqualification).

2.6. Competition manipulation and bribery

Bribing or attempting to bribe a referee or organizer or trying to manipulate the competition.

2.6.1. Competition manipulation and bribery Sanctions

Results voided, ban of between 1 and 2 years, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification)

2.7. Second and subsequent offences

For second and subsequent offences, participants should expect far harsher sanctions and in all likelihood a lifetime ban from esports.

3. Accounts

3.1. Player

An ESL Account can only be created if the user is at least six years old. When registering, each player must provide an up-to-date and correct email address and it is the player’s responsibility to keep this up-to-date. To play in a ladder, a method of contact must be available and visible to all users in your player profile.

Also, the permanent residence must be chosen according to the country he/she is currently living in. Should the country differ from his/her nationality, the player can add an additional flag in the settings.

3.1.1. Multiaccounts

Each player in the ESL must only have one account! If a player can not access his account and then creates a new one, then he/she must write a support ticket explaining in detail the reason for not being able to access the account.

3.1.2. Nicknames, Team Names and URL Aliases

We reserve the right to edit Nicknames and/or URL aliases, if they fail to comply with the following requirements.

Nicknames/aliases are forbidden if they:

  • are protected by third-party rights and the user has no written permission
  • resemble or if they are identical to a brand or trademark, no matter whether it has been

registered or not

  • resemble or if they are identical to a real person other than themselves
  • use names of ESL Gaming products
  • resemble or if they are identical to the names of ESL Gaming employees
  • are nonsense

In addition to the above, any nicknames/team names/aliases that are purely commercial (e.g. product names), defamatory, pejorative, offensive, vulgar, obscene, anti-Semitic, inciting hatred, or offending against good manners are forbidden. Using alternative spelling, gibberish or wrong spelling in order to avoid the requirements mentioned above is illegal. We reserve the right to extend, change, exchange or delete these rules if necessary.

3.1.3. Photo

It would be nice if a player's photo clearly shows the face of the player, for adding anything else (graphics, other people, other parts of body, etc.) please use the logo function. For anything else please use the gallery. Photos with weapons are not allowed!

3.1.4. Country

A player's country must be set to their country of residence. Deliberately faking the country of residence is punishable.

If a player's country of residence is changed in order to avoid any country restrictions or if the player is trying to fake or abuse they will be punished with 2 penalty points. If the player does so and plays in a team match, the team will get 3 penalty points and the match is deleted.

3.1.5. Nationality

A player's nationality must be set to their nationality that is proven by a current passport. Deliberately faking nationality is punishable.

3.1.6. Account sharing

Each ESL account is strictly personal and cannot be shared with other ESL users and / or other players that don't have an ESL account. Failure to comply with this rule will result in a ban of up to 6 months.

The original registrant must always be the final user of the account, which cannot be lent or transferred in any case. This will be considered as account sharing or multi account and pursued according to the ESL rules.

3.2. Teams

A team's name does not have to be unique, but the ESL reserves the right to refuse clans with the same or similar names as a well-known clan (e.g. If you named your team “Schroet Kommando" or “Schroet Commando” etc, that would not be allowed).

Names which are restricted by law will not be accepted and will be deleted and punished with penalty points if found. Also, names which go against all forms of etiquette and good manners will not be accepted.

If a team deletes its account because of a certain amount of active penalty points and registers a new account, the penalty points will be transferred to the new account if the team rejoins the same ladder. Furthermore 1 additional penalty will be added for the attempted deception.

The logo must represent the team and have some reference to the team's name or to the team's short handle. Copyrighted logos, or logos which go against etiquette and good manors will not be accepted.

3.2.1. Changing team names

A team can change its name at any time. This also applies when a team is restructured.

Changing a team's name in order to fool other teams is forbidden. Extremely long names, or consistent changing of team names is prohibited and can be punished with penalty points.

3.2.2. Team nationality

In general, during matches of ESL national sections, at all times in-game a team must have more than 50% of its players that are residing in or have the nationality of the country or countries that the national section represents.

3.2.3. Players in team

A player may only play for one team in a tournament or league. Participants in an EPS may not also play in the EAS underneath it.

In tournaments or leagues that require Premium or Trusted then only players with this status are eligible to play. In general players that are marked inactive or honorary on a team page are not eligible to play.

If a homepage is required for a tournament or league then a every player that is on the team account must also be on the homepage.

3.2.4. Sponsors/partnerships

The ESL administration reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products from partaking in ESL Play events at any time.

4. Penalty points

If a player or team disregards or violates one or more of the rules of the league, this can have various consequences depending on the severity of the offence.

As a rule, the penalty points are deleted after a certain period of time. There are different clearance periods depending on the amount of points:

  • 1-2 penalty points: 2 months
  • 3-6 penalty points: 3 months
  • 7 penalty points: 6 months
  • 12 penalty points: 2 years

In addition to penalty points, players and teams may be barred (also known as frozen, locked and barraged) if they have accumulated a certain amount of penalty points:

  • After obtaining 4 penalty points: 1 week barrage
  • After obtaining 8 penalty points: 2 weeks barrage
  • After obtaining 10 penalty points: 1 month barrage

Barred players and teams must finish playing their open matches. They cannot challenge nor be challenged. Barred players may not take part in team matches with exception of 2on2 teams.

Penalties (penalty points/barrages/bans) given on ESL subplatforms (e.g. ESL Europe, ESL America) are valid on all ESL subplatforms.

5. Participation in prize tournaments & pro qualifiers

Unless otherwise explicitly permitted, it is not allowed for employees of ESL Gaming GmbH, its subsidiaries or partners, volunteer or contractor staff or employees that are in some way connected to a respective tournament including sponsors, publishers or game developers, to participate in prize winning tournaments, qualification for prize winning tournaments or pro qualifiers.

Prize winning means any tournaments with physical (e.g. hardware) or money prizes. Those prizes will be offered under the raffle conditions, which regulates claiming and receiving prizes. Tournaments with only virtual ESL awards, such as ESL Premium or awards are exempt.

In case you win prize money, depending on the payment method you choose, there might be fees. ESL will cover the fees on the sender end and recipient will cover the fees on the recipient's end.

If in doubt, please contact support.

6. Penalty Point Catalogue

In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.

Rule violation Number of penalty points
General
No show Team: 3; Player: 2
Reject compulsory challenge Normal: 1
Intense (top 10): 2
Abort match Player / Team: 2
Use of ineligible player
Inactive barrage Player / Team: 3
Barraged Player / Team: 6
Unregistered player Player / Team: 3
Missing Premium (where required) Player / Team: 3
Missing Trusted (where required) Player / Team: 3
Ringer/Faker Player / Team: 6
Playing with wrong gameaccount Player / Team: 3
Playing without a registered gameaccount Player / Team: 3
Unsportsmanlike behaviour
Multiple/Fake accounts Warning / 1-4 penalty points
Deception Player / Team: 1 - 4
Fake result Player / Team: 4
Fake match media Player / Team: 6
Fake match Player / Team: 6
Cheating Player: 12 / Team: 6
* In cup and league matches default wins are given instead of a match deletion and penalty points.

Matches get only deleted if the team/player violating the rules won the match.

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