Game rules

MLB The Show 20 PS4 Tournaments Summer Circuit Competition (“Official Rules”)

Game rules

The MLB The Show 20 PS4 Tournaments: Summer Circuit (“The Cup” or “Competition”) Presented by PlayStation® is operated by Turtle Entertainment (alternatively “ESL” or “Tournament Organizer”).

The Summer Circuit is a video game competition conducted using Sony Interactive Entertainment LLC (“PlayStation”) MLB The Show 20 Diamond Dynasty mode (“MLB The Show 20”) for the PlayStation®4 console (“PS4”).

Participants (as defined below) must sign up for the Cup using the integrated tournament app on the PS4 (“Tournament App”) or the ESL Play landing page. Participants who meet the eligibility requirements in the Player Eligibility section below (individually a “Player” or “competitor” or “Participant” or “you”) must also (1) own or have access to MLB The Show 20 on the PS4; (2) own or have access to a PS4; (3) have a valid account on the PlayStation® Network (“PSN Account”) and an associated PSN ID; (4) have a valid subscription to PlayStation® Plus.

Player Eligibility

Registration and acceptance of Official Rules

Players must link their PSN Account to their ESL account on the Tournament App or sign up on the ESL Play tournament hub page. Players must read this MLB The Show 20 Summer Circuit Rulebook, including the Code of Conduct attached hereto as Appendix A and incorporated herein by this reference (collectively, the “Official Rules”), and ESL’s privacy policy accessible at (the “Privacy Policy”). By entering the Competition, Players agree to be bound by the Official Rules and Privacy Policy. Once a Player has registered, they are considered for eligibility for the entire Cup tournament including the live finals.


Players must be at least 18 years old and age of majority in his/her jurisdiction of residence as of the date of participation in the Cup.


Players must reside in one of these countries: USA or Canada.

In order to be considered as a resident, a Player must be living in the countries that are listed above.

Employees & Conflicts of Interests

Employees of ESL, PlayStation, the MLB Entities (as defined below), and each of their respective affiliates, subsidiaries, representatives, advertising, promotion and publicity agencies, and the immediate family members or persons living in the same household of such employees are not eligible to participate in the competition. The “MLB Entities” shall mean the Office of the Commissioner of Baseball (“BOC”), its Bureaus, Committees, Subcommittees and Councils, the Major League Baseball Clubs (“Clubs”), MLB Advanced Media, L.P., Major League Baseball Properties, Inc., The MLB Network, LLC, each of their parent, subsidiary, affiliated and related entities, any entity which, now or in the future, controls, is controlled by, or is under common control with the Clubs or the BOC and the owners, general and limited partners, shareholders, directors, officers, employees and agents of the foregoing entities.

Eligibility to play

All Players participating in the Cup must enter their Game ID correctly (PSN ID). The Game ID is required to verify if the correct user is playing. To participate you must meet the following requirements:

  • You must be a registered player on the ESL Play platform.
  • You must have an active MLB The Show 20 game ID in good standing and add it to your profile.
  • Your account must be eligible to play online.

If you do not meet these requirements, you will be considered ineligible.

Competition Structure

Summer Circuit Schedule

The online qualifiers (“Open Qualifiers”) are scheduled to take place over the course of June/July 2020 And the finals (“Grand Finals”) will be scheduled to run in August 2020.

The Tournament Organizer reserves the right to amend these dates in its sole discretion.

Open Qualifiers Format

  • Game Mode: Diamond Dynasty
  • Format: 1on1
  • Tournament Type:
    • Day 1: Swiss Format (Top 128 goes to the next day, ties included)
      • Number of rounds: 6, no elimination
      • Bo1 (3 innings)
    • Day 2: Single Elimination Bracket
      • Ro128 - Ro16: Bo3 (3 innings)
      • Ro8 - Finals: Bo5 (3 innings)
  • Team selection: A Diamond Dynasty Battle Royale team which will be drafted before the first match

Grand Final Format

  • Game Mode: Diamond Dynasty
  • Format: 1on1
  • Tournament Type: Single Elimination Bracket
    • Day 1:
      • Ro128 - Ro32: Bo3 (3 innings)
    • Day 2:
      • Ro16 to Ro4: Bo5 (3 innings)
      • Finals: Bo7 (3 innings)
  • Team selection: A Diamond Dynasty Battle Royale team which will be drafted before the first match


Players may qualify for the Grand Final in one of two ways:

  • Placing within the top 8 in one of the 6 Open Qualifiers.* (48 slots total)
  • Through the Overall Ranking. (88 slots total)

A total of 136 Players will qualify for the Grand Final.

* Players who already qualified through the Open Qualifiers (Top 8) won’t be able to join other qualifiers to ensure new Players being able to gain their slot to the Grand Final too.

Overall Ranking - Points Distribution

Each Open Qualifier will contribute a specific amount of points to the players based on their last round played. The remaining slots for the Grand Final will be awarded according to the Overall Ranking.

Overall Ranking. available on

Last Round Played Points
Ro16 30
Ro32 15
Ro64 5
Ro128 2


Open Qualifier

Top 128 Players, including ties*, will be playing “Day 2” in the Open Qualifiers.

* Tiebreakers are using the Buchholz system, i.e. the sum of wins of the contestant’s opponents.

Overall Ranking

In case of ties in the Overall Ranking, a last decider tournament will be played between the tied Players to determine who will advance to the Grand Final.


Players qualifying directly will be seeded based on their final rank in the qualifier, where the earlier qualifier will get the better seeding.

I.e. First place from Qualifier 1 will get Seed 1, First place from Qualifier 2 will get Seed 2 and so on.

The remaining seeds will be filled based on the global ranking.

How to play

  • Access the match event page (you will be able to see it in the my events tab)
  • Click "Join Now" option
    • MLB20 will start and you will be automatically matched with your opponent
  • Play the match
  • The result (win/loss) will be automatically submitted at the end of the match
  • If any bug/problem is found, please contact support directly from the match event page
  • As soon as the Competition starts, you will build up your team that will stay the same for the rest of the Competition. The following players restrictions will be enforced by the MLB 20 game integration:
    • 2 Diamond players
    • 3 Gold players
    • 9 Silver players
    • 9 Bronze players
    • 2 Common players

In case the Competition needs to be played without the use of the MLB 20 game integration the same limitations need to be honored. Players cannot exceed this number of players on their Competition’s team, otherwise they can be disqualified.


Results are automatically submitted by the system at the end of the match.

In case the match is played manually without using the automatic game integration (just when an admin allows it) both Players are responsible for entering the correct results in the following manner:

  1. On the ESL website
  2. Through the tournament app on the PS4

If the match is played without the automatic game integration, both players are responsible for uploading screenshots of the game results at the end of the game. The screenshots must include the nicknames of both players and the score. If a player enters a defeat for himself, the match is automatically closed and scored. The result can then no longer be corrected. Entering a result while a match is in progress disqualifies the Player.

If you have a conflict in the game, please open a protest so that an admin can review the case and make a decision. The decision may also mean that both Players will be disqualified if there is insufficient evidence that either Player is the clear winner.


  • If any issues are encountered in a match, it’s the players responsibility to create a protest and reach out to the admin team.
  • In order to create a protest, go to the match page in your PS4 (“Events” > “My Events” > Choose the match you need assistance) and select the option “Go to Support Page”.
  • Players are responsible for providing proof of match results in case of protests. This can be done with screenshots of each victory or video replays uploaded to websites such as Youtube or Twitch.

Match media

All game media (screenshots and videos) must be kept for at least 15 days. Simulating or manipulating the game media is forbidden and will be punished.

Match Settings

The following configuration shall be the settings for each match:

  • Mode: Diamond Dynasty
  • Hitting: Hall of Fame
  • Pitching: Hall of Fame
  • Guess Pitch: OFF
  • Quick Counts: OFF
  • Strike Zone: ON
  • Hot Zone: OFF
  • Balks: OFF
  • Umpire Balls & Strikes: Standard
  • Ejections: OFF
  • Injuries: OFF
  • Presentation mode: 1

If any match has to be played without using automatic game integration, then the match must be played with the foregoing match settings.

All completed matches are presumed to have been played with the correct match settings and cannot be protested on account of any incorrect match settings. If any match setting is incorrect then the Player must protest such incorrect match settings at the beginning of the match.

Match rules


As soon as both Players are being shown in a match, the match should be started as soon as possible. Intentional delay of the match may result in disqualification of the Player. If a Player does not show within 10 minutes, the unresponsive Player is disqualified and the Player that is waiting must create a Protest Ticket (which is available in the match event page) to receive a default win for the match.

If there is no result or comment after the round time has expired, no opponent has been reported as not present or a protest ticket has been opened, the Tournament Organizer has the right to disqualify Players from a cup.

In case the match must be played manually (whenever an administrator allows it) Players who have set their PSN settings so that they cannot be added as friends or received messages will be excluded from the Competition in order to ensure that the Competition runs smoothly.

Technical Issues

Players are responsible for their own technical problems (Hardware/Internet).

Matches are not postponed due to such problems and must be played.

Illegal Actions & Bugs

Any actions that allow an unfair advantage are illegal.

This includes taking advantage of play bugs in any way.


Prizing distribution

The following prizes will be distributed to the players based on their finishing position as stated below.

Qualifier Tournaments

  • 1st: 1,050,000 MLB The Show 20 Stubs (ARV: 700 US$)
  • 2nd: 600,000 MLB The Show 20 Stubs (ARV: 400 US$)
  • 3 - 4: 150,000 MLB The Show 20 Stubs (ARV: 100 US$)
  • 5 - 8: 67,500 MLB The Show 20 Stubs (ARV: 50 US$)
  • 9 - 16: 24,000 MLB The Show 20 Stubs (ARV: 20 US$)
  • 17 - 32: 11,000 MLB The Show 20 Stubs (ARV: 10 US$)
  • 33 - 64: 5,000 MLB The Show 20 Stubs (ARV: 5 US$)

Grand Final

All MLB team-branded physical goods will be based on the winner’s favorite MLB team. Winners will need to provide their name, shipping address, favorite MLB team, shirt size and hat size to receive the physical goods. All items set forth below are subject to availability and the Tournament Organizer reserves the right to substitute an item of equal or greater value.

  • 1st - $15,000, Team-branded Recliner (ARV: 640 US$), Authentic Game Used Baseball in World Series* (ARV: 300US$), Custom Jersey (ARV: 150 US$), Hat (ARV: 40 US$), 1,050,000 Stubs (ARV: 700 US$)
  • 2nd - $5,000, Team-branded Gaming Chair (ARV: 450 US$), Authentic Game Used Baseball from All Star Game* (ARV: 200US$), Custom Jersey (ARV: 150 US$), Hat (ARV: 40 US$), 600,000 Stubs (ARV: 400 US$)
  • 3rd - $3,000, Authentic Game Used Baseball from All Star Game* (ARV: 200US$), Custom Jersey (ARV: 150 US$), Hat (ARV: 40 US$), 150,000 Stubs (ARV: 100 US$)
  • 4th - $2,000, Authentic Game Used Baseball from All Star Game* (ARV: 200US$), Custom Jersey (ARV: 150 US$), Hat (ARV: 40 US$), 150,000 Stubs (ARV: 100 US$)
  • 5 - 8: 67,500 Stubs (ARV: 50 US$)
  • 9 - 16: 24,000 Stubs (ARV: 20 US$)
  • 17 - 32: 11,000 Stubs (ARV: 10 US$)
  • 33 - 64: 5,000 Stubs (ARV: 5 US$)

Prizing delivery deadline

Winner has to contact ESL Support on the tournament page in order to claim his prize. Winners must claim prizes within 90 days of the completion of the Tournament. Prizes will be delivered to the winner within 90 days of winners claiming the prize.

• The admin team will have all the decision power over the situations that are not described on the rules. According to the evidence and proofs collected on support or protest tickets, the admin team can punish with 1 and up to 6 penalty points, based on the global ESL Play penalty point catalogue available at, depending on the case.

General Terms

Players personal information will be subject to ESL’s Privacy and Cookie Policy, available at for the purposes listed therein. Furthermore, Players personal information will be processed for the purpose of organizing, running and monitoring the competition and prize fulfilment, including, if Player wins a prize, publishing (i) their name on the winner(s) List and (ii) their name and country of residence online or in any other media in connection with the Competition.

Personal information will be processed in the United Kingdom or any other country in which, ESL, its subsidiaries, or third party agents operate. By entering the Competition, you consent that your personal information may be transferred to recipients in the United States and other countries that may not offer the same level of privacy protection as the laws in your country of residence or citizenship.

Participants have the right to access, withdraw, and correct their personal information. By participating in this Competition, each Participant further agrees, to the extent allowable under applicable law:

  1. to assume sole liability for injuries, including personal injuries and/or damage to property, caused or claimed to be caused by entering and/or participating in any tournament (including the Competition) or receipt, acceptance, possession, use or misuse of any prize or award; and
  2. to release and hold harmless ESL, the MLB Entities, the MLB Players (as defined below) and each of their agents (all of the foregoing, collectively, the “Releasees”) from any and all liability or any injury, loss, damage, right, claim or action of any kind arising from or in connection with or based on (a) this Competition and/or any Competition-related activity, (b) the receipt, acceptance, possession, use or misuse of any prize or award, and (c) publicity rights, copyright or trademark infringement, defamation or invasion of privacy; and
  3. to indemnify the Releasees from and against any and all liability or any injury, loss, damage, right, claim or action of any kind arising from or in connection with such Participant’s violation of these Rules.

The “MLB Players” shall be defined as the Major League Baseball Players Association (“MLBPA”), MLB Players, Inc. (“MLBPI”), and any Major League Baseball player, each of their respective parents, subsidiaries, affiliated and related entities, any entity which, now or in the future, controls, is controlled by, or is under common control with the MLBPA and/or MLBPI, and the owners, general and limited partners, shareholders, directors, officers, members, employees and agents of each of the foregoing entities.

By participating in this Competition, each Player acknowledges:

  1. In regard to the Prize and any other products or services given by Tournament Organizer and its affiliates free of charge, Tournament Organizer shall only be liable for intent and gross negligence.
  2. In all other cases, the Tournament Organizer shall only be liable to cases of intent and gross negligence. In case of slight negligence, however, Tournament Organizer is only liable for the breach of essential contractual obligations, such as delay or impossibility of performance, which Tournament Organizer can be made responsible for. The liability in the event of breach of such an essential contractual obligation is limited to the typical contractual damage, whose occurrence could be expected by Tournament Organizer upon conclusion of the contract on account of the circumstances known at that time. “Essential contractual obligations” as previously stated are those obligations whose fulfilment is essential to enable the proper implementation of the contract and the achievement of its purpose and whose observation you as an end consumer may rely upon. The foregoing limitations of liability shall not apply in the case of explicit guarantees by Tournament Organizer, in case of malice and injuries to life, body or health as well as in the case of mandatory statutory regulations.
  3. That the Tournament Organizer’s decisions will be final and binding on all matters related to this Competition.
  4. The Competition is governed by the laws of the State of California and all claims must be resolved in the United States.

Nothing in these Official Rules shall have the effect to deprive you of the consumer protection rights granted to you by the laws of your residence that cannot be derogated from by agreement.

1. The Tournament Organizer reserves the right to cancel, suspend and/or modify the Competition, or any part of it, if any fraud, technical failures or any other factor impairs the integrity or proper functioning of the Competition, as determined by Tournament Organizer in its sole discretion. If terminated, Tournament Organizer may, in its sole discretion, determine the winners from among all non-suspect, eligible entries received up to time of such action using the judging procedure outlined above. Tournament Organizer, in its sole discretion, reserves the right to disqualify any individual it finds to be tampering with the entry process or the operation of the Competition or to be acting in violation of these Official Rules or those of any other Competition or in an unsportsmanlike or disruptive manner and void all associated entries. Any attempt by any person to deliberately undermine the legitimate operation of the Competition may be a violation of criminal and civil law, and, should such an attempt be made, Tournament Organizer reserves the right to seek damages and other remedies (including attorneys’ fees) from any such person to the fullest extent permitted by law. Tournament Organizer’s failure to enforce any term of these Official Rules shall not constitute a waiver of that provision.

2. By accepting any of the prizes, you acknowledge and agree that the Tournament Organizer and its designees (including but not limited to the MLB Entities) have the right to use the below information and any other information provided in the Cup in the administration, marketing, and promotion of the Cup, without further consent or compensation to you, unless otherwise noted below:

  • Background info: Full name, country of residency, age, platform, persona (including PSN ID) Social Media info: Twitter handle and Twitch account (if applicable)


Commercial Rights.

As between Player and Tournament Organizer, all commercial rights (including without limitation any and all marketing and media rights) relating to the Cup belong to Tournament Organizer and its licensors.

Player shall not associate themselves with the Cup, ESL, PlayStation or the MLB Entities in any commercial manner, nor use any intellectual property rights of those parties, nor shall they permit any third parties to do so, without the prior written consent of Tournament Organizer or the applicable rights holders, which consent may be granted or withheld in each of their sole discretion.

Any Participant or Participant ad sponsor wishing to carry out or facilitate any promotional or marketing activities with respect to the Cup, will need prior written consent from Tournament Organizer or from the respective rights holders, which may be granted or withheld in each of their sole discretion.

The recording and dissemination of images or footage of the Cup for commercial purposes by or on behalf of Players is strictly prohibited.


The below Code of Conduct applies to all Players in the Cup at all levels of the competition unless otherwise specified. The Tournament Organizer reserves the right to levy penalties, sanction or disqualify any player at its discretion.


Competitors must conduct themselves in a reasonable manner, maintaining an appropriate demeanor to spectators, members of the press, tournament administrators, and to other Players. These requirements apply to both offline and online behavior, including with respect to social media conduct and activity on live streams. All Players are expected to adhere to these standards of sportsmanship at all times.


Without limiting the above, Players acknowledge and agree to the following:

Players will refrain from using vulgar or offensive language.

Abusive behavior, including harassment and threats is prohibited.

Physical abuse, fighting or any threatening action or threatening language, directed at any Player, spectator, official or any other person is prohibited.

Damage and/or abuse to game consoles, controllers, or any Competition equipment is prohibited.

Any action that interferes with play of a game, including but not limited to purposely breaking a game station, interfering with power, and abuse of in-game pausing, is prohibited and can result in match forfeiture and/or disqualification from the Competition Gambling, including betting on the outcome of games, is prohibited.

All Players must not disclose any confidential information provided by the Tournament Organizer or any of its affiliates to any other people or groups of people, including via social media.

No Players may accept any gifts, rewards, or compensation for services that are promised to be rendered in connection with competing in the Cup. The only exception to this rule is for players with sponsors who are paying them based on their performance.


Collusion is defined as any agreement among two or more Players to disadvantage other Players in the Competition. Collusion between Players is strictly prohibited. Any Players determined by the Tournament Organizer at any phase of the Cup to be engaging in Collusion will be removed from the Competition and forced to return any compensation and prizes they’ve received.

Examples of collusion include, but are not limited to:

Intentionally losing a match for any reason.

Playing on behalf of another competitor, including using a secondary account, to aid them in the Cup.

Any form of match-fixing.

Soft play, defined as a Player not trying their hardest in an attempt to allow an opponent to run up the score.

Agreeing to split prize money.


Violation of any part of these Official Rules will, at the Tournament Organizer's election, result in (a) sanction(s) and/or (b) loss of winner status. All Players must follow the Tournament Organizer's directions. All decisions and rulings of the Tournament Organizer are final and binding. The Tournament Organizer reserves the right to sanction any Player in competition at any level, at any time for any reason. Sanctions may include, in no particular order, the following:

  • Warning
  • Reprimand
  • Forfeiture of single match
  • Forfeiture of all matches
  • Loss of awards (including prize money)
  • Disqualification from the Cup

The Tournament Organizer also has the right to publicly announce penalties that have been levied on Players. Players who have been penalized by the Tournament Organizer hereby waive any right of legal action against the Cup and PlayStation, the MLB Entities, the MLB Players and/or any of their affiliates.


Players in the Cup have the ability to acquire ad sponsors. Ad sponsorship acquisition is limited, however, to exclude certain categories and industries. If the ad sponsor falls under the below limited categories, then the ad sponsorship may not be displayed by the Player in conjunction with or during the Cup. Tournament Organizer and its designees reserve the right to update the below list at any time. The following is a non-exhaustive list of prohibited ad sponsors:

Gambling or gambling websites

Alcohol, Tobacco, and/or Non-“over-the-counter” Drugs

Firearms or any type of weapons

Pornographic or adult material

Products or services from direct competitors of PlayStation, its partners, and its other subsidiary brands

Direct competitors of PlayStation

Tournament Organizer reserves the right to prohibit any third party at their sole discretion.
The Cup is in no way sponsored, administered, executed or produced by any of the MLB Entities or the MLB Players. Major League Baseball trademarks, service marks and copyrights are proprietary to the MLB Entities. Officially Licensed Product of MLB Players, Inc. MLBPA and MLBPI trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA or MLBPI and may not be used without the written consent of MLBPA or MLBPI. Visit, the Players Choice on the web. All rights reserved.

System rules

1. ESL Swiss tournaments

1.1. Concept

The ESL Swiss tournaments are intended to resolve the best players or teams during a multiple round one-versus-one pairing system. Our system calculates pairings based on your amount of wins in the previous rounds and potentially your initial seeding value if they're being utilized in the tournament. The player with the highest amount of wins overall will be ranked highest. You can read more from our Swiss FAQ.

1.2. No show

If your opponent does not show up after 10 minutes, you must enter the result as your opponent did not appear in time. Do not enter a default win for yourself. Please refer to the specific tournament rules for further details.

General rules

1. Global Rules

1.1. General

The league administration has the right to decide outside or even against the rulebook in special cases to guarantee fairplay.

1.2. Code of Conduct

Every participant has to behave with respect towards the representatives of the ESL, press, viewers, partners and other players. The participants are requested to represent esports, the ESL, and their Sponsors honorably. This applies to behavior in-game and also in chats, messengers, comments and other media. We expect players to conduct themselves according to the following values:

  • Compassion: treat others as you would be treated.
  • Integrity: be honest, be committed, play fair.
  • Respect: show respect all other humans, including teammates, competitors, and event staff.
  • Courage: be courageous in competition and in standing up for what is right.

Participants must not engage in harassment or hate speech in any form. This includes, but is not limited to:

  • Hate speech, offensive behavior, or verbal abuse related to sex, gender identity and expression, sexual orientation, race, ethnicity, disability, physical appearance, body size, age, or religion.
  • Stalking or intimidation (physically or online).
  • Spamming, raiding, hijacking, or inciting disruption of streams or social media.
  • Posting or threatening to post other people’s personally identifying information (“doxing”).
  • Unwelcome sexual attention. This includes, unwelcome sexualized comments, jokes, and sexual advances.
  • Advocating for, or encouraging, any of the above behavior.

Please refer to the AnyKey Keystone Code to learn more about good sporting behavior. Refer to the ESIC Code of Conduct for detailed conduct rules and penalties

Violation of this Code of Conduct will result in penalty points. In the case of repeat or extreme violations, penalties may include disqualification, or banning from future ESL events.

1.2.1. Insults and offensive behaviour

All insults that happen during an ESL-Match or on the ESL platform, may be punished. This includes but is not limited to ingame chat of the corresponding game, guestbooks, forums, Match- or News-Comments, ESL Messages, Match-Chat, game IDs. Insults that happen on external messengers are not taken into account.

Penalties are no longer limited to Penalty Points and barrages, but may also contain the following depending on the incident, location and frequency of the insult:

  • Penalty Points & barrages are given for incidents within ESL-Matches
  • Insults or inappropriate behaviour within Comments or other options for contacting a player, will result in a Forum- & Comment ban

Severe incidents including, but not limited to the following points, may be punished in other ways:

  • Extremist statements
  • Threat of violence
  • Sexual harassment
  • Stalking
  • severe insults
  • pornographic linkings

The right to appeal is only with the injured.

1.2.2. Spamming

The excessive posting of futile, annoying or offensive contributions within the ESL is considered as spamming. Spamming on the website (forums, match comments, player comments, support- and protest pages, etc) is penalized as follows:

  • Written warning for the first offence
  • 1 penalty point + 1 week comment ban for the second spamming incident.
  • 2 penalty points + 2 week comment ban for the third spamming incident.
  • 3 penalty points + 3 week comment ban for the fourth and any further spamming incidents.

The decisive factor therefore is the amount of active penalties for spamming.

1.2.3. Public behaviour

All participants shall abstain, at all times, from poor, undesirable, or negative behaviour towards anybody involved with the tournament in any way.

All participants shall abstain, at all times, from any action or inaction that brings anybody involved with the tournament in any way into public disrepute, contempt, scandal or ridicule or reduces the public relations or commercial value of any involved party. This includes derogatory comments aimed at ESL, its partners or products in interviews, statements and/or social media channels.

1.3. Matches, competitions, meetings

In all competitions there should be a fair playing field for all players.

Every encounter, whether a ladder match or other competition must be played according to the rules until it is complete and the result on the ESL page entered, or at events the result sheet is completed. Any encounter that did not take place, should be deleted. Matches will be opened only by admins to delete exceptions. Matches that did not take place will be considered fake matches and will be punished.

It is not allowed for participants to bet on matches in their own competition. Betting against yourself (in team leagues: against your own team) will get you (in team leagues: your team) disqualified and the betting player(s) banned.

Players and teams that are already qualified for or participating in an event (e.g. Pro League or any offline event) or the later stages of a tournament (e.g. Open/Challenger League) are not allowed to participate in any of its ongoing or upcoming qualifiers. In the case of a player or team breaching this rule, they will be disqualified from the current qualifier and may face further punishment, up to and including disqualification from the event.

1.4. Game / client

In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any ESL game. All external voice programs are allowed (e.g. Teamspeak, Ventrilo etc.). Scripts and changes to the game's configuration are allowed, unless they are partly or completely forbidden by the league specific rules. Programs that provide an advantage during game play (e.g. drivers that allow the removing of walls) are forbidden. Any programs that change the game itself are forbidden.

1.5. Game Coverage

The ESL reserves exclusive right to the coverage of ESL matches. This includes all forms of transmission, including IRC Bots, Shoutcast-streams, HLTV and ESL-TV Broadcasts. The ESL can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves. In this case, terms and conditions would have to be arranged with the ESL management before the match.

In general, the ESL will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts. Should the game take place on a server that ESL administrators have no direct access to, it must be made sure that enough slots are available for the according clients.

1.6. Internal Texts

All texts written in either protest or support tickets, or written by the administrators to members of a certain league or tournament, cannot be published without the permission of the ESL.

1.7. Language

The official language of this national section is English. All players should be able to communicate in English and to do so.

2. Fraud/deception

ESL is a member of ESIC, the Esports Integrity Commission. The Esports Integrity Commission is a not for profit members’ association established in 2015 by key esports stakeholders to deal with issues of common interest – in particular the threat that match manipulation and betting fraud and other integrity challenges pose to esports.

Membership of ESIC centres around key Principles that the members have agreed and they have also agreed to be bound by a Code of Ethics to govern their behaviour amongst themselves. ESIC is a historic Commission of businesses that are usually in competition with each other, but recognise that they are all threatened by attacks on the integrity of esports.

2.1. Deception

The attempt to deceive admins or other players with wrong or fake statements, information or data will not be tolerated.

2.2. Other unauthorized offences

Including but not limited to the abusing of bugs in the website.

These penalties are at the discretion of the responsible admin and are penalized according to severity.

2.3. Cheating

All forms of cheating in ESL matches are forbidden and will be penalized by the ESL. Players found cheating outside of the ESL may be barraged on the ESL depending on the evidence available. Note, we do not accept publicly submitted demo or screenshot evidence in these cases. Should it become known to the ESL administrators that any form of cheating was used to the advantage of a player or a team during an ESL match, the ESL reserves the right to punish them to the full extent of the rules available. By breaking any rule a player risks being barred or completely excluded from a specific league or from all leagues. This also includes their team.

The use of programs (or "hacks") or other methods to circumvent, modify or in any way manipulate ESL Anticheat is forbidden. Any use of such programs or methods will be punished as cheating. Even testing of such programs or methods in a match not happening within the ESL will be punished.

2.3.1. Distribution of cheats

Contributing to the distribution of cheats in any way is not allowed on ESL. This includes but is not limited to referring to the name, website or logo of cheats anywhere on ESL, such as player profiles, team profiles, forums, comments, guest book entries, etc.

Violating this rule will be punished from a warning up to exclusion from ESL.

2.3.2. Cheating Sanctions

Disqualification from the tournament, results voided, forfeiture of prize money, ban between 2 years and lifetime depending on age and level of player and nature/size of tournament and how the player cheated. Cheating at a professional level (i.e. where qualification for a professional event is at stake) should normally result in a 5 year ban, but, in aggravating circumstances, can result in a lifetime ban.

2.3.3. Rehabilitation

Nevertheless first offenders willing to intensively deal with their situation can get a second chance. More information about the cheater rehabilitation can be found here.

2.4. Match-Fixing/betting fraud

Engaging in any action that improperly influences the outcome of a game or match by any means.

2.4.1. Match-Fixing Sanctions

Results voided, 5 year ban unless significant mitigating factors in line with the ESIC Anti-Corruption Code or, in the presence of aggravating circumstances, a longer ban, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification).

2.5. Doping

Any kind of doping is forbidden.

2.5.1. Prescribed medication

If players have an active prescription for a substance on the WADA list, they have to send proof to the tournament administration before the first day of the tournament (deadline in local time). They may still be subject to a doping test, but a positive result for the prescribed substance will be disregarded.

2.5.2. Doping Sanctions

Mild cases of doping will be punished with a warning and possibly minor penalty points for the participant. Severe cases (i.e. use of drugs containing performance enhancing substances, like Adderall) will be punished as follows: Results voided, ban of between 1 and 2 years, forfeiture of prize money (if discovered before the end of a tournament, disqualification).

2.6. Competition manipulation and bribery

Bribing or attempting to bribe a referee or organizer or trying to manipulate the competition.

2.6.1. Competition manipulation and bribery Sanctions

Results voided, ban of between 1 and 2 years, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification)

2.7. Second and subsequent offences

For second and subsequent offences, participants should expect far harsher sanctions and in all likelihood a lifetime ban from esports.

3. Accounts

3.1. Player

An ESL Account can only be created if the user is at least six years old. When registering, each player must provide an up-to-date and correct email address and it is the player’s responsibility to keep this up-to-date. To play in a ladder, a method of contact must be available and visible to all users in your player profile.

Also, the permanent residence must be chosen according to the country he/she is currently living in. Should the country differ from his/her nationality, the player can add an additional flag in the settings.

3.1.1. Multiaccounts

Each player in the ESL must only have one account! If a player can not access his account and then creates a new one, then he/she must write a support ticket explaining in detail the reason for not being able to access the account.

3.1.2. Nicknames, Team Names and URL Aliases

We reserve the right to edit Nicknames and/or URL aliases, if they fail to comply with the following requirements.

Nicknames/aliases are forbidden if they:

  • are protected by third-party rights and the user has no written permission
  • resemble or if they are identical to a brand or trademark, no matter whether it has been

registered or not

  • resemble or if they are identical to a real person other than themselves
  • use names of ESL Gaming products
  • resemble or if they are identical to the names of ESL Gaming employees
  • are nonsense

In addition to the above, any nicknames/team names/aliases that are purely commercial (e.g. product names), defamatory, pejorative, offensive, vulgar, obscene, anti-Semitic, inciting hatred, or offending against good manners are forbidden. Using alternative spelling, gibberish or wrong spelling in order to avoid the requirements mentioned above is illegal. We reserve the right to extend, change, exchange or delete these rules if necessary.

3.1.3. Photo

It would be nice if a player's photo clearly shows the face of the player, for adding anything else (graphics, other people, other parts of body, etc.) please use the logo function. For anything else please use the gallery. Photos with weapons are not allowed!

3.1.4. Country

A player's country must be set to their country of residence. Deliberately faking the country of residence is punishable.

If a player's country of residence is changed in order to avoid any country restrictions or if the player is trying to fake or abuse they will be punished with 2 penalty points. If the player does so and plays in a team match, the team will get 3 penalty points and the match is deleted.

3.1.5. Nationality

A player's nationality must be set to their nationality that is proven by a current passport. Deliberately faking nationality is punishable.

3.1.6. Account sharing

Each ESL account is strictly personal and cannot be shared with other ESL users and / or other players that don't have an ESL account. Failure to comply with this rule will result in a ban of up to 6 months.

The original registrant must always be the final user of the account, which cannot be lent or transferred in any case. This will be considered as account sharing or multi account and pursued according to the ESL rules.

3.2. Teams

A team's name does not have to be unique, but the ESL reserves the right to refuse clans with the same or similar names as a well-known clan (e.g. If you named your team “Schroet Kommando" or “Schroet Commando” etc, that would not be allowed).

Names which are restricted by law will not be accepted and will be deleted and punished with penalty points if found. Also, names which go against all forms of etiquette and good manners will not be accepted.

If a team deletes its account because of a certain amount of active penalty points and registers a new account, the penalty points will be transferred to the new account if the team rejoins the same ladder. Furthermore 1 additional penalty will be added for the attempted deception.

The logo must represent the team and have some reference to the team's name or to the team's short handle. Copyrighted logos, or logos which go against etiquette and good manors will not be accepted.

3.2.1. Changing team names

A team can change its name at any time. This also applies when a team is restructured.

Changing a team's name in order to fool other teams is forbidden. Extremely long names, or consistent changing of team names is prohibited and can be punished with penalty points.

3.2.2. Team nationality

In general, during matches of ESL national sections, at all times in-game a team must have more than 50% of its players that are residing in or have the nationality of the country or countries that the national section represents.

3.2.3. Players in team

A player may only play for one team in a tournament or league. Participants in an EPS may not also play in the EAS underneath it.

In tournaments or leagues that require Premium or Trusted then only players with this status are eligible to play. In general players that are marked inactive or honorary on a team page are not eligible to play.

If a homepage is required for a tournament or league then a every player that is on the team account must also be on the homepage.

3.2.4. Sponsors/partnerships

The ESL administration reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products from partaking in ESL Play events at any time.

4. Penalty points

If a player or team disregards or violates one or more of the rules of the league, this can have various consequences depending on the severity of the offence.

As a rule, the penalty points are deleted after a certain period of time. There are different clearance periods depending on the amount of points:

  • 1-2 penalty points: 2 months
  • 3-6 penalty points: 3 months
  • 7 penalty points: 6 months
  • 12 penalty points: 2 years

In addition to penalty points, players and teams may be barred (also known as frozen, locked and barraged) if they have accumulated a certain amount of penalty points:

  • After obtaining 4 penalty points: 1 week barrage
  • After obtaining 8 penalty points: 2 weeks barrage
  • After obtaining 10 penalty points: 1 month barrage

Barred players and teams must finish playing their open matches. They cannot challenge nor be challenged. Barred players may not take part in team matches with exception of 2on2 teams.

Penalties (penalty points/barrages/bans) given on ESL subplatforms (e.g. ESL Europe, ESL America) are valid on all ESL subplatforms.

5. Participation in prize tournaments & pro qualifiers

Unless otherwise explicitly permitted, it is not allowed for employees of ESL Gaming GmbH, its subsidiaries or partners, volunteer or contractor staff or employees that are in some way connected to a respective tournament including sponsors, publishers or game developers, to participate in prize winning tournaments, qualification for prize winning tournaments or pro qualifiers.

Prize winning means any tournaments with physical (e.g. hardware) or money prizes. Those prizes will be offered under the raffle conditions, which regulates claiming and receiving prizes. Tournaments with only virtual ESL awards, such as ESL Premium or awards are exempt.

In case you win prize money, depending on the payment method you choose, there might be fees. ESL will cover the fees on the sender end and recipient will cover the fees on the recipient's end.

If in doubt, please contact support.

6. Penalty Point Catalogue

In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.

Rule violation Number of penalty points
No show Team: 3; Player: 2
Reject compulsory challenge Normal: 1
Intense (top 10): 2
Abort match Player / Team: 2
Use of ineligible player
Inactive barrage Player / Team: 3
Barraged Player / Team: 6
Unregistered player Player / Team: 3
Missing Premium (where required) Player / Team: 3
Missing Trusted (where required) Player / Team: 3
Ringer/Faker Player / Team: 6
Playing with wrong gameaccount Player / Team: 3
Playing without a registered gameaccount Player / Team: 3
Unsportsmanlike behaviour
Multiple/Fake accounts Warning / 1-4 penalty points
Deception Player / Team: 1 - 4
Fake result Player / Team: 4
Fake match media Player / Team: 6
Fake match Player / Team: 6
Cheating Player: 12 / Team: 6
* In cup and league matches default wins are given instead of a match deletion and penalty points.

Matches get only deleted if the team/player violating the rules won the match.