Go4FIFA (One) Europe Cup #2
Last change: 30.07.2019 15:10
These are the rules for the Go4FIFA (One) Europe Cup #2. We make every effort to ensure the rules are complete and up to date but this may not always be the case. You should also check the Info Page and News for additions, exceptions and modifications that may apply. The rules are a guideline and the decisions by admins may differ from them depending on the circumstances. If you have any questions about the rules, please write a support ticket.
- 1. Cup Rules
- 2. Matchmedia
- 2.1. Screenshots
- 3. Settings
- 4. Match rules
- 4.1. About red cards
- 4.2. Matchstart
- 4.3. Connection issues
- 4.4. Bugs
- 4.4.1. Known Bugs
- 4.5. Gameaccount
- 4.5.1. Arrangements
- 4.6. Not allowed countries
- 5. Penalty Point Catalogue
1. Cup Rules
As soon as both players are in the same round the match must start. This means that if both players get a default win on the first round (for not having an opponent or any other circumstances), even if the match page states a different match time hour, the match must start.
1.1. No Show
Each player has 15 minutes to show up to a match. (Time from Point 1. +15 minutes). Not showing up within 15 minutes results in a default loss. The player that is waiting must open a ticket in order to get a default win.
Both players are responsible to enter a correct results on the ESL website. Therefore both players have to take a screenshot at the end of the match, where we can see the correct result and they need to upload it after the match to the ESL website. If you have a conflict in the match, please open a protest, so the staff team can check the case and take a decision. The decision can also mean that both players are disqualified, if there is not enough proof for either player to be the clear winner.
If a match was incorrectly reported by your opponents, you have 10 minutes to protest the report. ESL reserves the right to decrease this period in case of drastic delays. Match protests must include media evidence clearly showing the results of the match/series. Players are responsible for providing proof of match results in case of disputes.
If the game ends in a draw, you have to continue playing into extra time and penalty shootout until a winner is decided.
1.5. Final Score
In cup match you have to play golden goal if your match finish with a draw (new match and first to score win the match).
All match media (screenshots, demos, etc) must be kept for at least 15 days. In general, you should upload the match media from a match to the match page as soon as possible. Faking or manipulating match media is of course forbidden and will result in severe penalties. Match media should be named clearly based on what it is. It is not possible to file a protest or write a support ticket to complain about bad match media naming. However, if an admin is hindered in their work because of bad match media names then it can be punished for.
You have to upload one roundscreenshot per played round..Both contestants are responsible for uploading this matchmedia. You have 15 minutes to upload the matchmedia after your match has ended.
U can make photo with your mobile phone or you share the result on facebook and download this photo and upload this in the Matchsheet.
These screenshots are valid screenshot:Screenshot 1 or Screenshot 2
All players are liable to follow the giving settings. Different agreements are not allowed
3.1. Create Match
Matches have to be played through the Online Friendlies with the following settings:
- Half length: 6 minutes
- Controls: Any
- Game Speed: Normal
- Squad Type: Online
Free teamchoice in all Ladders / A-Series / VERSUS. All teams are allowed.
Changes on the game graphics or texture using graphics card drivers, other tools for graphic configuration or programs of this art are forbidden. You can use any program, if it has no effect on the game (voice programs, server administration tools). All other programs are forbidden (including cheats or patch to change the scorecenter or add teams).
3.4. Custom Formations
1. All players are obligated to use the predetermined Formations from EA. Using a self created formations is strictly forbidden!
2. Not following this rule will be punished with one (1) penality point. In addition, the match will be deleted if the winner used a custom formations.
4. Match rules
4.1. About red cards
If a player has players with a red card the connection is lost, get back in the game and make it so that the same players that had red cards get them again and continue to play from there.
In order to start a match its necessary to login onto the online server. Afterwards you have to click on "Versus" and join the lobby which is so called "Tournament". Now you have to create an Arena with the specified settings. Last but not least, you've to add your opponent with the specific gameaccount by adding him into your friend list or by using the lobby overview. If all players are ready, the match sill start.
4.3. Connection issues
If you experience connection issues in your match, please record this, leave your match and open a protest with your evidence. Please note that you must leave the match before any goals or red cards have been awarded.
Using the following bugs is strictly forbidden. If any unmentioned bugs will become used, an Admin will decide if a penalty is needed or not.
4.4.1. Known Bugs
Modifying your team in order to have better capacities for your players (which means grow your player to 99) will be punish with 6 Penalty points and 1month ban from the league where you used this bug.
For Team-Ladder, the punishement will be given to the team and the player(s).
For competing in FIFA an Online Account is mandatory. This account has to become entered on your Profil and isnt allowed to get changed. This entry has to be done via the command center below Gameaccounts. Without an entered account, you're not able to compete. For adding it into your profil, you've to add it via Cup Widget on the right hand side next to the Sign up button.
Certain arrangements between the teams/players are allowed. These arrangements may slightly differ from the ESL rules. Arrangements that differ greatly from the set of rules are however not allowed. Please note that the ESL rules were made to guarantee the same advantages/disadvantages for all teams. You are not allowed to file a protest after the match if you think that the agreements made before the match in the end resulted in a disadvantage for you or your team.
All arrangements between teams in addition to the ESL rules have to be written down in the match comments. The other team has to confirm those arrangements in the comments. To avoid an abuse of the edit function, a third comment has to be written.
Please do also keep screenshots and/or logfiles of your arrangements. If you do not fulfill these restrictions, any protests or supports concerning those arrangements will be rejected.
4.6. Not allowed countries
When you have many problems with a country because the connection, please open a protestticket & upload a proof.
5. Penalty Point Catalogue
In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.
|Rule violation||Number of penalty points|
|No show1||Team: 3; Player: 2|
|Reject compulsory challenge||Normal: 1 |
Intense (top 10): 2
|Abort match||Player / Team: 2|
|Use of ineligible player|
|Inactive barrage||Player / Team: 3|
|Barraged||Player / Team: 6|
|Unregistered player||Player / Team: 3|
|Missing Premium (where required)||Player / Team: 3|
|Missing Trusted (where required)||Player / Team: 3|
|Ringer/Faker||Player / Team: 6|
|Playing with wrong gameaccount||Player / Team: 3|
|Playing without a registered gameaccount||Player / Team: 3|
|Multiple/Fake accounts||Warning / 1-4 penalty points|
|Deception||Player / Team: 1 - 4|
|Fake result||Player / Team: 4|
|Fake match media||Player / Team: 6|
|Fake match||Player / Team: 6|
|Cheating||Player: 12 / Team: 6|
Matches get only deleted if the team/player violating the rules won the match.
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