Quick Rules

  • Server: 128 tick high quality servers with CS Game Integration
  • Max Rounds: 30
  • Standard ESL Mappool:
    • de_inferno
    • de_nuke
    • de_mirage
    • de_train
    • de_cache
    • de_cobblestone
    • de_overpass
  • Official Server Config

RO32 and RO16 - BO1 format
RO8 and Quarterfinals (Grand Final's spots deciders) - BO3 format*
Semifinals and Final (Grand Final seeding deciders) - BO1 format*

RO32 and RO16 - BO1 format
Quarterfinals and Semifinals (Grand Final's spots deciders) - BO3 format*
Final (seeding decider) - BO3

*Quarter-finals (MENA) and Semi-finals (GCC): due to the importance of games at this stage of the tournament, each match must be played. We do not expect to close the game due to LAN events or other official games from opposite team. We will do our best to make the match postponed and played on a different date (with an agreement from both sides).

Team's roster may include maximum 2 players actually living outside the region during the match (maximum 3 in team on ESL site) who confirmed their nationality.

During games between teams from MENA and GCC regions (Grand Finals phase), servers will be located in Europe. This decision is caused by the lack of servers located in northern Africa, which would be compatible with the ESL system which is responsible for archiving the logs of the anti-cheat system and match media.

Please note the tournament is not available for teams from Israel and Iran.


Is this your first time? Here are the important steps:

  • Follow the instructions on the right to sign up
  • If check in is enabled, make sure to check in on time
  • Wait for your first match to show up on the right
  • Get in contact with your opponent and play the match
  • Enter the result and ask your opponent to confirm
  • Wait for your next match

Still need help? During the cup, use Discord chat if it is available, otherwise please contact support.

Match related issues must be handled via match protest.