What is the ESL Challenger League?
The ESL Challenger League is part of the ESL eco-system that qualifies teams into the ESL Pro League. The ESL Challenger League offers a €500 prize pool to its participants. A maximum of 20 teams will be participating every season consisting of group stages and playoffs. At the end of the season the best teams from the league will get the chance to play in the ESEA Intermediate Division.
Frequently Asked Questions
EligibilityTeams that are part of the ESEA Intermediate or above leagues can't participate anymore in the ESL Challenger League.
Teams are randomly divided into 4 groups of 5 teams. All groups are played in round robin format and everyone plays vs everyone once. The best 2 teams of each group advance to the playoffs.
Ranking is determined by points, score difference and if necessary direct comparison.
All matches will be played as Best-of-Three (Bo3) and the maps will be decided by mapveto.
The match days are pre selected and can be found above in the schedule. However, it's possible to move matches before the default date, otherwise the default date is the mandatory date to play. Not showing up will result in a default loss.
Adding new players
During the group stage teams are allowed to add two new players. During the playoffs teams are allowed to add one more player. The start of the group stage and playoffs is defined by the first default match date. Teams will be locked one day prior to the first default match date. As of then this rule is effective. Every new player must be announed via support ticket. It's recommended to announce new players in a timely manner because the team needs to be unlocked and locked again. It's also recommended to start the season with enough players since it's not possible to add more players than defined above. If a team is not able to play with 5 players this will be handled as a no show. If one player wants to leave a Challenger League team this needs to be announced via support ticket as well.
ESL Anticheat is mandatory and has to be used during all matches - playing without ESL Anticheat will result in a default loss. ESL Anticheat supports both Windows 7, 8.1 & 10 in 32 and 64 bit. If you are using Windows 8, you can upgrade to 8.1 for free.
The ESL provides 128 tick high quality servers to play on. It's allowed to play on another server if one party wishes to do so (e.g. due to ping problems). If you do not want to play on the ESL server, you need to have your own server. If both players/teams should have a 128 tick server available, the match is going to be split over two servers. The server of the player/team which is on the left side in the match sheet will be used for the first half of the match. The other server for the second half of the match.
Each and every member who is playing in a match has to record a POV demo for each map.
Help & Support
Do you have any questions, feedback or need help? Please open a support ticket to contact the admin team. In case there is a conflict in a match, please open a protest ticket.
|Season||Groupstage 1||Groupstage 2||Playoffs||Winner|
|Winter 2017||Rankings||Bracket||Squared eSports|
|Summer 2017||Rankings||Bracket||Invictus Aquilas|
|Winter 2016||Rankings||Bracket||Vexed Gaming|
|Summer 2016||Rankings||Bracket||VwS Gaming|
|Spring 2016||Rankings||Bracket||Arcade eSports CS.GO|
|Summer 2015||Rankings||Bracket||Reason CSGO|
|Winter 2014||A - B - C - D||A - B - C - D||Bracket||CPLAY Tt.eSPORTS|