Natus Vincere vs. Teamedit
Contestants Parameters
 10.  16.

 Natus Vincere
 
vs.
 Teamedit
 
Status: closed
MatchID 19905881
Date Wednesday, 17/11/10 16:00
Calculated 09/11/10 19:22
Match setup (enter result, reschedule)
Upload match media (screenshots, demos)
3 Minor Penalty  for  Natus Vincere
    ( 6.2.2 The Configuration )

1Major Penalty  for  Natus Vincere
    ( 6.1.1 ESL Wire Anti-Cheat & Linesman )

Result Media
de_inferno 16 : 9
de_nuke 16 : 7
Natus Vincere wins !
Points +3 : 0
09/11/10 15:57
InfernoScore2 - Na`Vi - esenin
142 kB, 09/11/10 15:57, by 2505168 (Na`Vi)
09/11/10 16:08
Round 1 - Na`Vi - Starix
92 kB, 09/11/10 16:08, by Starix (Na`Vi)
09/11/10 15:54
SMOKE - Na`Vi - esenin
107 kB, 09/11/10 15:54, by 2505168 (Na`Vi)
11/11/10 12:08
uploaded with ESL Wire Screen - Round 1
110 kB, 11/11/10 12:08, by chrizzo (5)
11/11/10 12:08
uploaded with ESL Wire Screen - Round 2
134 kB, 11/11/10 12:08, by chrizzo (5)
11/11/10 12:08
uploaded with ESL Wire Smokescreen
108 kB, 11/11/10 12:08, by chrizzo (5)
17/11/10 18:07
uploaded with ESL Wire Smokescreen2
72 kB, 17/11/10 18:07, by chrizzo (5)
11/11/10 12:13
WAC bug
349 kB, 11/11/10 12:13, by chrizzo (5)
09/11/10 16:08
Wire Error
558 kB, 09/11/10 16:08, by 2511117 (Na`Vi)
17/11/10 17:21
cannotuploadagain
231 kB, 17/11/10 17:21, by d0m AZ (5)
11/11/10 12:09
uploaded with ESL Wire de_nuke0038.jpg
92 kB, 11/11/10 12:09, by chrizzo (5)
11/11/10 12:09
uploaded with ESL Wire de_nuke0039.jpg
86 kB, 11/11/10 12:09, by chrizzo (5)
09/11/10 15:57
nukeknife - Na`Vi - esenin
113 kB, 09/11/10 15:57, by 2505168 (Na`Vi)
11/11/10 10:28
Demo - Na`Vi - markeloff
30.6 MB, 11/11/10 10:28, by 3718608 (Na`Vi)
09/11/10 15:47
uploaded with ESL Wire 19905881_20101109104619.zip
1.1 MB, 09/11/10 15:47, by 2785142 (Na`Vi)
09/11/10 15:47
uploaded with ESL Wire 19905881_20101109104625 -1-.zip
882 kB, 09/11/10 15:47, by 2785142 (Na`Vi)
09/11/10 15:47
uploaded with ESL Wire 19905881_20101109104625.zip
947 kB, 09/11/10 15:47, by 2785142 (Na`Vi)
17/11/10 17:19
uploaded with ESL Wire 19905881_20101118011754.zip
955 kB, 17/11/10 17:19, by 2785142 (Na`Vi)
09/11/10 15:54
Demo - Na`Vi - esenin inf
31.4 MB, 09/11/10 15:54, by 2505168 (Na`Vi)
17/11/10 17:28
Demo - Na`Vi - esenin inf
29.6 MB, 17/11/10 17:28, by 2505168 (Na`Vi)
09/11/10 15:54
Demo - Na`Vi - esenin nuke
37.9 MB, 09/11/10 15:54, by 2505168 (Na`Vi)
17/11/10 17:28
Demo - Na`Vi - esenin nuke
22.0 MB, 17/11/10 17:28, by 2505168 (Na`Vi)
17/11/10 17:30
Demo - n!faculty - d0m AZinf
17.3 MB, 17/11/10 17:30, by d0m AZ (5)
09/11/10 16:01
Demo - n!faculty - d0m AZinf
16.5 MB, 09/11/10 16:01, by d0m AZ (5)
17/11/10 17:32
Demo - n!faculty - d0m AZinf2
17.3 MB, 17/11/10 17:32, by d0m AZ (5)
09/11/10 16:01
Demo - n!faculty - d0m AZnuke
14.7 MB, 09/11/10 16:01, by d0m AZ (5)
17/11/10 17:32
Demo - n!faculty - d0m AZnuke2
7.1 MB, 17/11/10 17:32, by d0m AZ (5)
17/11/10 17:19
uploaded with ESL Wire NaVi - Edward - wire.zip
792 kB, 17/11/10 17:19, by 2511117 (Na`Vi)
17/11/10 17:18
uploaded with ESL Wire WAC - n!faculty - ODIE
589 kB, 17/11/10 17:18, by 152708 (5)
09/11/10 15:47
uploaded with ESL Wire WAC - n!faculty - ODIE
951 kB, 09/11/10 15:47, by 152708 (5)
09/11/10 15:46
uploaded with ESL Wire WAC - n!faculty - d0m AZ
958 kB, 09/11/10 15:46, by d0m AZ (5)
09/11/10 15:46
uploaded with ESL Wire WAC - n!faculty - gerdi
978 kB, 09/11/10 15:46, by gerdi (5)
17/11/10 17:18
uploaded with ESL Wire WAC - n!faculty - gerdi - 2
699 kB, 17/11/10 17:18, by gerdi (5)
17/11/10 17:18
uploaded with ESL Wire WAC - n!faculty - shiddy
687 kB, 17/11/10 17:18, by shiddy (5)
17/11/10 17:22
WIRE - Na`Vi - edward
792 kB, 17/11/10 17:22, by 2511117 (Na`Vi)
09/11/10 16:08
WIRE - Na`Vi - edward
947 kB, 09/11/10 16:08, by Starix (Na`Vi)
09/11/10 16:08
WIRE - Na`Vi - esenin
882 kB, 09/11/10 16:08, by Starix (Na`Vi)
17/11/10 17:19
uploaded with ESL Wire WIRE - Na`Vi - esenin .zip
855 kB, 17/11/10 17:19, by 2505168 (Na`Vi)
09/11/10 16:08
WIRE - Na`Vi - markeloff
464 kB, 09/11/10 16:08, by Starix (Na`Vi)
17/11/10 17:19
uploaded with ESL Wire WIRE - Na`Vi - markeloff.zip
929 kB, 17/11/10 17:19, by markeloff (Na`Vi)
17/11/10 17:19
uploaded with ESL Wire WIRE - Na`Vi - starix.zip
626 kB, 17/11/10 17:19, by Starix (Na`Vi)
09/11/10 16:08
WIRE - Na`Vi - zeus
1.1 MB, 09/11/10 16:08, by Starix (Na`Vi)
09/11/10 15:46
uploaded with ESL Wire old_WAC - n!faculty - shiddy
978 kB, 09/11/10 15:46, by shiddy (5)
Lineup

FIVEAGENTS

Natus Vincere

Reports
Natus Vincere
04/11/10 22:19

Hello everybody! On 9th November we will face on the top German team - n!faculty. It will be hard match for us due to the ping difference. We will have ping around 30..if luck will be on our side:D Also we are going to play from Kiev CyberSport Arena! So come join us this night at Kiev! GL&HF!
FIVEAGENTS
08/11/10 11:34
Statement
After winning against K1CK we are now facing one of the best teams in the world: NaVi. The situation in this game is clear, NaVi is the favourite and has good chances to win this match. We are the underdog and want to provide a surprise which won't be easy. We are looking forward to a hard match. Good luck to everybody.
ESL Wire Anti-Cheat Logfiles
ESL Wire Linesman Logentries
 
comments (38)
 
 
Na'Vi gogo!!
Map choosing rules

Match is BO3

1. NaVi Vetoes a map they don't want to be played
2. faculty Vetoes a map they don't want to be played
3. NaVi picks the first map.
4. faculty picks the second map.

5. The map not removed nor picked will be the 3rd map if needed.

7. Who starts as CT/T is chosen by kniferound.
8. The maps are finished when one team has won 16 rounds.

9. Vote & choosing will happen in Match Comment here on ESL!

maplist:
-de_nuke
-de_inferno
-de_train
-de_dust2
-de_tuscan
go-go NA'VI
veto tuscan!
n!faculty vetoes de_train
navis choise INFERNO
n!faculty picks de_nuke
markeloff use net_graph 3 , re match or lose na`vi
1 edits
gg
gg
downoload wac markeloff 947kb , use net_gpaph 3
gg
dear admins we had a bug with wire in Kiev CyberSport Arena. We played on scene and there was a lot of spectators...pls check all of our files and dont give panelty points=0 Thx

Gg n!faculty
gg guys
gg
nice match Na`Vi
Ray wrote:
markeloff use net_graph 3 , re match or lose na`vi


*lol*
gg Na`Vi
http://cyberarena.tv/video_show.php?video_id=5394 here's the live stream from the game, that we were playing from the official partner of ESL - Kiev CyberSport Arena.
LOT OF LAUGH @ GERMANS
gg again...
nice match Na`Vi
gg again =)
gg guys well played
gg...bad that from this day we have bad relationship with u.
only because you are to stupid to follow the rules or what? professional players should know what's allowed and what isn't. anyway zeus played again with net_graph 3
What is the main reason was when rules were invented ? For fair game, yes ? We showed the video of the whole game.., where was a lot of spectators on LAN. So shut up ur mouth and forget this web site.
who is interested to have a good relationship with you dick?
n!faculty wrote:
During the rematch Zeus again played with net_graph 3 settings (and a wrong Steam ID). We can not understand how a team that without question is among the best of the world is unable to take care of the correct settings repeatedly.


pps pls!
Hahaha, 3 Minor Penalty for Natus Vincere again. So stupid.
maybe there is no "0" on the keyboard of Zeus?
he cant change the net_graph value in his config!?
with net_graph 3 somebody is able to "see" through smokes...
"in" and "out" are changeing when there is an enemy.
therefore it is forbidden.

If u are too stupid to follow the rules of the esl, then dont play here.
Aika wrote:
maybe there is no "0" on the keyboard of Zeus?
he cant change the net_graph value in his config!?


he can copy a 0 from an other value. not funny
U could see the whole game from the begining live if u are too stupid to understand that than don't play at all... How can u be so stupid? The rules is the rules, but if u know that the game was fair and begin to whine is so stupid... The rules are for fair play and u used them for whining... poor babys...
The point is that NaVi have lost 14% of their prizes of IEM 5th season just because of German obstinacy
1 edits
Fuck the bureaucracy ;) peschol nachuj
playing with net_g 3 is like playing with radar esp. IN/OUT values go up as soon as enemies are rendered behind walls. this gives you the possibility to cover hole bombspots alone(as long as IN/OUT is low -> no enemies are coming) - trow nades with perfect timing('my IN/OUT just went up - lets throw a nade'), you could even push with a knife offensive because you would know there is just no enemy around.
I'm with esenin, fucking no sense rules, there are many people laming by the rules and the admin always forgot the purpose of the rules, admin follow the rules blindly... if the rules controvert the purpose, the rules are bad and the admin MUST see it.

And example? #36 where is affecting on the game the net_graph "3" in the cstrike/config.cfg when the player is playing with cstrike_spanish/config.cfg and net_graph "0" ??? result?? screenshots in WAC without net_graph of course and pps for the player... nice admin, nice and nice rules, nice.
look at his wire screens he has turned on net_graph 3 on all screens...

linesman doesn't log which configs you exec - so you could quickly turn on/off net_grgaph 3 by execing configs and hope that net_graph 3 nevers shows up on a screen
 
 
 
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