Xel Naga Core II vs. UNlTY
Contestants Parameters

 Xel Naga Core II
 
vs.
 UNlTY
 
Status: closed
MatchID 24790257
Date Sunday, 11/12/11 11:10
Calculated 11/12/11 12:10
map Cliff
Match setup (enter result, reschedule)
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Result Media
1 : 2
UNlTY wins !
11/12/11 11:34
Endbildschirm Klippen R1*
238 kB, 11/12/11 11:34, by nebu (XNC)
11/12/11 11:50
Endbildschirm Klippen R2*
254 kB, 11/12/11 11:50, by nebu (XNC)
11/12/11 12:05
Endbildschirm Klippen R3*
267 kB, 11/12/11 12:05, by nebu (XNC)
11/12/11 12:06
Round 1*
341 kB, 11/12/11 12:06, by 6117104 (UNlTY)
11/12/11 12:06
Round 2 - RED - Deddoctor*
349 kB, 11/12/11 12:06, by 6117104 (UNlTY)
11/12/11 12:06
Round 3 - RED - Deddoctor*
315 kB, 11/12/11 12:06, by 6117104 (UNlTY)
11/12/11 12:11
match started late*
531 kB, 11/12/11 12:11, by 6070843 (UNlTY)
11/12/11 12:12
match started late*
531 kB, 11/12/11 12:12, by 6070843 (UNlTY)
11/12/11 12:12
match started late on purpose*
509 kB, 11/12/11 12:12, by 6070843 (UNlTY)
* No longer available
Lineup

UNlTY

Xel Naga Core II

Reports
Xel Naga Core II
11/12/11 12:09

It shold be allowed to take a break after a round.
UNlTY
11/12/11 11:26
match started late
Match was started with a delay of 15 minutes.

Penalty points warranted for Xel'Naga team for delay.
 
comments (1)
 
 
For match comments - Dear Xel'Naga Core team.

Can you please explain why you prolong start of match? Even admins ask you guys.

I am sure there is a good reason why between each match there was a 10-20 minutes break, and huge delay at the beginning.

Just curious.

Hope this leads to a open dialogue, yours is one of the few teams that has not tried dirty tricks to win when skill fails.

You guys rock, so what's up with the stupid delays?
 
 
 
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