Overview of Important Information
To become a participant you have to fulfill the following criteria:
- Player from the European Union, Switzerland or other accepted countries
- Working and installed Wire Anti-Cheat
Choice of Host and Map
Dedicated Servers always have priority. If there is no server your are allowed to host P2P. Only one map is played, it is picked by mapelimination. The player/team on the left side of the matchsheet has to begin, after him the player/team on the right side, this goes until only one map is left.
End of the Game
You are allowed to end the match when one player/team reaches the amount of 13 points. In this case the enemy has no more chance to win the match.
Forbidden Weapons and Attachments (Pure Settings)
Remember that only one
Shotgun and one
Scope per Team is allowed! Furthermore there is a maximum of 2 SMGs
|MPs ||Assault Rifles||Shotguns||LMGs||Scopes|
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The Server has to be created with the following Settings:
Dedicated Servers have to use the following DSR: Server Settings
All settings have to be checked before the match stars, unless it is a Server or a P2P Host!
You have to create screenshots of each side on the map. To sum up, there are 2 screens per map.
When all players have connected to the server everyone has to create a modelscreen (This screenshot contains: exploded smokegrenade, enemymodel, weaponmodel, scoreboard). The created screenshots have to be uploaded as matchmedia until 24 hours after the match and without any request. Furthermore you have to ensure that the files can be downloaded without any errors.