CS:GO Mappool update
Today we are going to announce chances for our Counter-Strike: Global Offensive mappool which will be implemented within the next weeks until all our competitions are using it on October 10th 2013. This changes have been made in cooperation with several other organizations, we have included the official statement in this news with all information about the mappool update.

League Cooperation Statement

As a part of our collaboration between several organisations to unify the Counter-Strike: Global Offensive competition we have agreed on a mappool update. We would also like to announce that several other organisation who are not officially part of the collaboration have joined this agreement about the mappool.

The mappool will be based on five official valve versions plus two custom maps, so it will look as follows:
de_dust2, de_inferno, de_mirage, de_nuke, de_train, de_season & de_cache.

The changes will be made by the following leagues and organisations:

Immediately:
- ESL Pro Series Germany
- Copenhagen Games
- Slap Live
- Dreamhack*

On October 7th:
- ESL Pro Series France

On October 10th:
- RaidCall ESL Major Series One

On October 14th:
- Electronic Sports World Cup (ESWC)
- SLTV StarSeries
- Gaming.dk

*Dreamhack will only feature the five official valve versions, no custom maps.

Timeline for the new mappool

We will use the following timeline to update the mappool:

A-Series, VERSUS and Ladders starting on September 30th 2013
Go4CS:GO starting with #64 on October 6th 2013
ESL Pro Series France on October 7th 2013
Next Season of ESL Pro Series Germany
RaidCall EMS One Fall 2013 (Live Event Finals) on October 10th 2013

After we finished implementing the maps on October 10th 2013 the Counter-Strike: Global Offensive mappool will look as follows:

de_dust2
de_nuke
de_inferno
de_train
de_mirage
de_season
de_cache

ESL map collection on Steam


 
ESL map collection on Steam
 


Everytime you start CS:GO the map versions are automatically being updated, if an update is available. There is no need of any manual downloads anymore. That is the reason why we recommend you to subscribe to our map collection.

How to for server owners

We suggest server owners to put the following command in the start parameter command line:

+host_workshop_collection 128253498


This way you won't have to worry about updating the maps anymore, as the latest versions - if available - are being updated automatically.

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Your Admin Team
crtmN, Sunday, 29/09/13 14:34
 
comments (14)
 
 
Leider ist die competetive de_mirage nicht spielbar.... warum wird die beste map ausgetauscht und durch die schlechteste ersetzt...
What about aztec and dust, which are being used in 1on1, 2on2 and 3on3? Will these ladders also use the non-se versions?
DeepII wrote:
What about aztec and dust, which are being used in 1on1, 2on2 and 3on3? Will these ladders also use the non-se versions?


Yes, there will be a seperate announcement tomorrow about it, among other things.

@ #1: Keep it in English, please. ;)
omg valve wanna destroy esport
.
1 edits
Mentor wrote:
omg valve wanna destroy esport


Well that wasn't Valve's decision...
wooooow wrong decision
ändert mal die vs-regeln, keiner spielt die standardmaps weil die se drinstehen und die integration die se anmacht...
zunaguli wrote:
ändert mal die vs-regeln, keiner spielt die standardmaps weil die se drinstehen und die integration die se anmacht...

As rated said there will be another news today. The rules at the moment still say that the _se versions are played, so it's correct that Versus is using these maps.
nice fail esl...
Valve mirage ahahahhaha fail
pls not valves de_mirage!
bye mirage_ce :(
omg valve mirage ...
 
 
 
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