causeWEcan e.V. vs. sGs Gaming
Contestants Parameters

 causeWEcan e.V.
 
vs.
 sGs Gaming
 
Status: closed
MatchID 24019828
Date Wednesday, 21 September 20:00
Calculated Wednesday, 21 September 21:17
Round Semifinals
map
Match setup (enter result, reschedule)
Upload match media (screenshots, demos)
Result Media
0 : 4
sGs Gaming wins !
Wednesday, 21 September 21:15
uploaded with ESL Wire Screen 01.jpg*
206 kB, Wednesday, 21 September 21:15, by 3865106 (sGs.)
Wednesday, 21 September 21:14
uploaded with ESL Wire Screen 01.jpg*
139 kB, Wednesday, 21 September 21:14, by 3146799 (sGs.)
Wednesday, 21 September 21:15
uploaded with ESL Wire Screen 01.jpg*
215 kB, Wednesday, 21 September 21:15, by 5905061 (sGs.)
Wednesday, 21 September 21:14
uploaded with ESL Wire Screen 02.jpg*
225 kB, Wednesday, 21 September 21:14, by j4b (cause.)
Wednesday, 21 September 21:14
uploaded with ESL Wire Screen 02.jpg*
103 kB, Wednesday, 21 September 21:14, by 3146799 (sGs.)
Wednesday, 21 September 21:15
uploaded with ESL Wire Screen 02.jpg*
255 kB, Wednesday, 21 September 21:15, by 3865106 (sGs.)
Wednesday, 21 September 21:15
uploaded with ESL Wire Screen 02.jpg*
161 kB, Wednesday, 21 September 21:15, by 5905061 (sGs.)
Wednesday, 21 September 21:15
uploaded with ESL Wire Screen 03.jpg*
189 kB, Wednesday, 21 September 21:15, by 3865106 (sGs.)
Wednesday, 21 September 21:14
uploaded with ESL Wire Screen 03.jpg*
124 kB, Wednesday, 21 September 21:14, by 3146799 (sGs.)
Wednesday, 21 September 21:15
uploaded with ESL Wire Screen 03.jpg*
114 kB, Wednesday, 21 September 21:15, by 5905061 (sGs.)
Wednesday, 21 September 21:15
uploaded with ESL Wire Screen 04.jpg*
186 kB, Wednesday, 21 September 21:15, by 5905061 (sGs.)
* No longer available
Lineup

causeWEcan e.V.

sGs Gaming

Reports

12/09/11 17:09

Mappool and map elemination
Each match is played on 2 maps, in case of a tie you have to play a decider map. In case of a dispute the team on the left side on the match page has their map played first.

The mappool is Aquarium, Resort, Terminal, Shipyard, Reactor.

Map elimination works in the following way:
1st map removed
2nd map removed
1st map is chosen
2nd map is chosen
The map that remains is played as decider if needed.

Scheduling:
In total its not allowed to move any match later then the given default one exceptions can be may made via protest. You are allowed to play a match earlier without any admin agreement.
 
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