AAPG Autumn Cup 2014
Say goodbye to sun,beach and sea...the trees are losing their leaves and that means the Summer is over and now it's time for the America's Army Proving Grounds Autumn cup 2014.
For this Autumn cup we would like to do a classic 5on5 groupstage + playoffs as many of you requested, the groupstage matches will be played in a bo1 mode and the 2 top teams will advance to the playoffs, then the remaining 8 teams will compete for the title in bo3 matches.
We would like to announce a couple of new things, first of all the new map Intercept_EX will be added in the map pool and last but not least, we made a little change in the server settings, the servers now must have the server side hit detection.*

Autumn Cup 2014

Signup now!
Sign up until: 17/10/14 23:59 CET
Start: 20/10/14 20:00 CET
Size: Depends by the teams
Structure: Group Stage + Playoffs

Basic Rules:

Maps: Watchdog_DE, SpringStreet_EX, InnerHospital_EX
Intercept_EX, Siege_EX, ShadowStep_EX, Breach_EX
Mode: 5on5, bo1 for groupstage, bo3 for playoffs
Restriction: 2 smokes/fogs x player, 1 sniper x team, 1 ar x team
Overtime: 8-8= 1 round x side till there's a winner

Playoffs:
Single Elimination
Veto System**




**Veto System:
Team at the left is starting the elimination and both teams will eliminate 1 map till 3 are left, first team will pick 1 map and the other will choose the side that they wanna start on it and then choose their own map and of course the first team will choose the side on this one, the remaining map will be the overtime if needed.




Server Settings:
NetWait=35
BeginningOfRoundDelay=15
TimeLimit=180
RoundsToWin=9
ForbidGrenadeTime=0
bAutoBalanceTeams=false
bHardcoreMode=false
bReduceFriendlyFire=false
bDisableROE=true
bAllowBleedOut=true
MaxRevives=0
bSpotEnemiesOnDeath=false
bHUD_ForceMinimalHUD=false
bHUD_ForcePlayerCountOff=false
bHUD_ForceInWorldEnemySpotsOff=true
bHUD_ForceActivityFeedOff=false
bHUD_ForceHitIndicatorOff=true
bAllowSpectateMode_ActionCam=true
bAllowSpectateMode_3pOrbit=true
bAllowSpectateMode_FreeCam=true
bAllowIncapMode_SpectateBody=false
bAllowIncapMode_ActionCam=false
bAllowIncapMode_3pOrbit=false
bAllowIncapMode_FreeCam=false
bForceSpectateTeamScreenFX=true
*bUseServerSideHitDetection=true

Prizes for the winners


ESL Premium Account
1st Place: 5x3 Months*
2nd Place: 5x2 Months*
3rd Place: 5x1 Month*

Cup Winner:
Special Autumn Award**

* Prizes will be given if cup reaches 8 contestants.
** Prizes will be given if cup reaches 16 contestants.

Feedback needed!

We are waiting for your feedback and ideas on our forum! If you have something interesting to say, feel free to post it there. Your opinion will help us to make this section better!

Your Admin Staff
waNted, Wednesday, 01/10/14 11:35
 
comments (18)
 
 
Sweet news! HOOAH

Shared on Social Networks and spammed where ever I can.

GO GO let us a least get 16 teams
uP is back to work!
NA teams would love to join. Can we get a NA Autumn Cup as well?
Great! I really like that Intercept is in the map pool.
How about disabling shadows by server, maybe?
DragonEyez wrote:
NA teams would love to join. Can we get a NA Autumn Cup as well?

http://www.nationalesl.com/us/
pdz wrote:
Great! I really like that Intercept is in the map pool.
How about disabling shadows by server, maybe?

Been months since I had a server so I could mess around with the ini, if you know the line I'll be happy to add it in the server settings :)
1 edits
waNted wrote:
DragonEyez wrote:
NA teams would love to join. Can we get a NA Autumn Cup as well?

http://www.nationalesl.com/us/


I feel that there isn't really any ESL AAPG for the NA, would it not be possible to have 2 different cups?
why no crossfire..omg
:)
Philippovich wrote:
waNted wrote:
DragonEyez wrote:
NA teams would love to join. Can we get a NA Autumn Cup as well?

http://www.nationalesl.com/us/


I feel that there isn't really any ESL AAPG for the NA, would it not be possible to have 2 different cups?

We can't do anything about it, if there's a good amount of teams they should open a topic on the nationalesl and try to get the section running.
CaSH wrote:
why no crossfire..omg

The map is too small to be played 5v5, if we had a couple of other decent maps, also breach and siege wont be in the map pool probably, but yea if a lot of teams want crossfire instead of any other map we could change something in the next cups.
ofc we doo. what? exit siege and breach? those are 3 best maps for the wars :D
Really small maps are the worst : Crossfire, breach, siege :))
nah no better map then crossfire in this game. no lag and all. btw what now when more then 16 teams joined ?
1 edits
god...
everyone has his own opinion dude. i used to like spring street, now it's my worst BDX :)
Philippovich wrote:
waNted wrote:
DragonEyez wrote:
NA teams would love to join. Can we get a NA Autumn Cup as well?

http://www.nationalesl.com/us/


I feel that there isn't really any ESL AAPG for the NA, would it not be possible to have 2 different cups?

I have already contacted NESL about supporting AAPG. I am also in contact with a very decent admin who would like to take care of that.
24 TEAMs! HOOAH
1 edits
waNted wrote:
pdz wrote:
Great! I really like that Intercept is in the map pool.
How about disabling shadows by server, maybe?

Been months since I had a server so I could mess around with the ini, if you know the line I'll be happy to add it in the server settings :)

Sry for coming back to you with this so late. The line is:
[AAGame.AAGameReplicationInfo]
bForbidShadows=true

I have to admit that I haven't tried it but I suppose this will do the trick.
3 edits
pdz wrote:
waNted wrote:
pdz wrote:
Great! I really like that Intercept is in the map pool.
How about disabling shadows by server, maybe?

Been months since I had a server so I could mess around with the ini, if you know the line I'll be happy to add it in the server settings :)

Sry for coming back to you with this so late. The line is:
[AAGame.AAGameReplicationInfo]
bForbidShadows=true

I have to admit that I haven't tried it but I suppose this will do the trick.

Unfortunatelly even the DEVs stated that at this point it doesn't work properly, but we can at least try it.
 
 
 
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